Immersive Guama Island

by MonsieurGremlin·v1.1.0·Updated 2025-12-01

Added a cinematic and immersive way to travel to Guama Island, explore/enjoy the island, and back.

Screenshots 8 screenshots

About this mod Machine translation

Added a cinematic and immersive way to travel to Guama Island, explore/enjoy the island, and back.

immersiveguama island

🎬 This mod provides you with a cinematic and immersive way to travel to the mysterious Guama Island in Red Dead Redemption 2, freely explore the island scenery, and return safely.

✨ Core Functions

  • **Immersive Travel**: Go to the "SS. Guarma" map marker in Saint-Denis to start your trip to Guarma Island.
  • **Permanent Companion**: Your horse will always be with you on the island (although it may not listen to the whistle call, it is with you "in spirit") and will not disappear even if you die or reload the game.
  • **Reliable Captain**: The captain of the SS. Guarma will be fishing from the pier and ready to take you back to Saint-Denis if you need it (you paid for it after all!).
  • **Freedom Camping**: Bring your horse and camp anywhere you like on the island. Enter the resting scene to create a camp (**Tips**: If you want the camp to face the sea, please enter the resting scene with your back to the sea and click Create).
  • **Camp Life**: At camp, you can cook on the grill (including seasoned meats), sleep, have fun, play guitar, smoke, and even drink (yes, you can get drunk). Be careful not to drink too much or you might pass out!
  • **Sea Exploration**: Remember to check out the beaches near the port. I’ve heard that drunken fishermen sometimes leave canoes unattended and you can “borrow” it and see the islands from a whole new perspective at sea. Please paddle along the shoreline and stay away from unpredictable waves.

🐎 Instructions for use and known issues

🚨 **IMPORTANT NOTICE (NON BUG)**:

  • Please strictly follow the module design to get to and from Guama Island. **Don't** try to use modifiers or other methods of teleportation, as this will interfere with the script running and cause an "error".
  • Before heading to Guama Island, make sure your horse is identified (whistle to summon it). If the game says "Horse Out of Range," find it, whistle, and then travel again. Otherwise you will have no horses when you land on the island.
  • When returning from Guama Island, your temporary horse will not follow you, it will cease to exist. But your main horse will always follow. When you return alone to the Quai Saint-Denis, whistle the call. If it says "horse out of range", walk to the side of the road and your original horse will come to you.

🔧 **Known actual issues**:

  • Horses will not react to your whistles while on the island.
  • Customized tack (saddles, bags, blankets, bedrolls, etc.) may not be loaded onto your temporary island horse after restarting the game.

🙏 Special thanks

Thanks to all our friends on the RDR Modding Discord server for their local code help, feedback, and creative inspiration.

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🌴 Now, are you ready to start your Guama Island adventure? Stay as long as you want – an hour, a day, a week, or forever? up to you!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Immersive Guarma
File size
151.7 KiB