Human damage overhaul

by PlanKing33·v2.0·Updated 2025-09-18

Modified the probability of causing damage and bleeding to humans.

Screenshots 1 screenshots

About this mod Machine translation

Modified the probability of causing damage and bleeding to humans.

Human Damage Overhaul

⚠️ Compatibility Notes

  • Only works with original (unmodified weapon damage) and author's Desperado's Palette
  • Not compatible with PDO, please check for conflicting files before installation

🩸 Added new bleeding system

  • **Extremity arterial system**: The probability of bleeding in the forearm and calf is 15%, and the probability of bleeding in the upper arm and thigh is 25%
  • **Spinal Bleeding**: 70% probability
  • **Private bleeding**: 75% probability
  • **Gastrointestinal and Pulmonary Bleeding**: 33% chance

💀 Fatal part mechanism

**Brain and Heart Areas**:

  • **Revolver, Pistol, Shotgun**: Death at ≤10 meters / Bleeding at >10 meters
  • **Single-headed bomb**: Death at ≤50 meters / Bleeding at >50 meters
  • **Repeating Rifle**: Death at ≤75 meters / Bleeding at >75 meters
  • **Rifle and Sniper Rifle**: Death at ≤100 meters / Bleeding at >100 meters

**Face, Lungs and Throat Areas**:

  • **Revolver, Pistol, Shotgun**: >100% bleed at 55 meters
  • **Single-headed bomb**: Death at ≤50 meters / Bleeding at >50 meters
  • **Repeating Rifle**: Death at ≤75 meters / Bleeding at >75 meters
  • **Rifle and Sniper Rifle**: Death at ≤100 meters / Bleeding at >100 meters

🎯 Range limit adjustment

**No longer causes bleeding distance**:

  • Revolvers and pistols: 55 meters away
  • Shotgun: 50 meters away
  • Single-head projectile: 100 meters away
  • Repeating rifle: 125 meters away
  • Rifles and sniper rifles: 150 meters away

🎮 Gameplay adjustments

  • **Pistol**: no longer knocks down humans from 15 meters away
  • **Revolver and .22 bullets**: Effective within 20 meters

🛡️ Torso damage reduction

  • **Revolvers and Pistols**: ≤5 meters 100% / >5 meters 30%
  • **Shotguns and Repeating Rifles**: ≤10m 100% / 10~20m 50% / >20m 30%
  • **Rifles and sniper rifles**: ≤15 meters 100% / >15 meters 50%

🎨 Visual effects

This mod completely changes the damage system in the game, making combat more realistic and strategic! 🔫

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Human Damage Overhaul
File size
38.8 KiB