gang outpost

by SonnyBhoy67D·vV5·Updated 2025-09-19

This mod adds gang outposts throughout the map. While it mainly adds roadblocks, hideouts are also included.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds gang outposts throughout the map. While it mainly adds roadblocks, hideouts are also included.

Gang Outposts

🎯Mod Overview

This mod uses Rampage Trainer to add gang outposts across the map, bringing a whole new layer of danger and immersion to Red Dead Redemption 2. Currently contains 9 strongholds (7 roadblocks and 2 hideouts, 3 if you include Guama files).

⚔️ Core functions

Transform RDR2's wilderness into hostile territory. Gang Outposts introduce fully functional, game-appropriate enemy camps that dynamically generate on the map. Ambush, clear or avoid - it's up to you how to deal with them.

These hostile camps are scattered across the map and occupied by rival gangs - including the O'Driscolls, Lemoyne Raiders, Del Lobos, and more.

🎁 Main features

  • **Lootable Rewards**: Treasure chests, hidden stashes and rare items can be found after clearing outposts
  • **Immersive Design**: Each outpost is handcrafted with attention to gameplay context and realism to feel like it belongs in this world
  • **Wide Compatibility**: Compatible with most mods, designed to be flexible and work with both main RDR2 gameplay and overhaul mods

🛡️Gang behavior

Gang members are passive (only fire when provoked) so you don't have to engage them if you don't want to fight.

📦 Installation Guide

  • Download and unzip the module file
  • 将内容放入你的 **RDR2 根目录**
  • Make sure your **ScriptHookRDR2** and **Rampage Trainer** are the latest versions
  • Start the game

🔧 Compatibility

  • Compatible with most world expansion mods
  • Tested with Rampage Trainer, WhyEm's DLC and Ped Damage Overhaul - no issues reported

⚠️ Known issues

  • Gang members will not respawn after death, **but they will respawn when you load manually using Rampage Trainer**
  • Unfortunately, this feature cannot be disabled during a mission, but you can remove a specific gang outpost/hideout by deleting the corresponding xml file

🔗 Related modules

This mod is designed to be used in conjunction with two other mods from the author:

  • Downes Ranch O'driscoll overhaul
  • The Ninth Bell cult addon

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*Note: Installing each part of all three mods at the same time may cause framerate drops and crashes on some computers, please only install the parts of the mod you want. *

*(red mark=location)*

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Only outposts
File size
5.8 KiB
SHA-256
7defddc48986452b8d404a2a5681e69b7a41ab38f10d0e8b988671035fb62141
Stored at
2026-10-09 06:18