Cinematic NPC Accuracy

by yaaaaaank·v2.4·Updated 2025-09-23

This mod reduces the accuracy of NPCs in combat and changes their behavior, significantly reducing the number of times you get shot in a gunfight, providing a 'cinematic experience'.

About this mod Machine translation

This mod reduces the accuracy of NPCs in combat and changes their behavior, significantly reducing the number of times you get shot in a gunfight, providing a 'cinematic experience'.

Cinematic NPC accuracy

🎬 **Make the gunfight experience more cinematic! ** This mod completely changes the combat behavior of NPCs in Red Dead Redemption 2, so that you will no longer get shot as frequently in gunfights.

🎯 Accuracy adjustment

  • **Reduced shooting accuracy** for all NPCs: including gang members, law enforcement officers, Pinkerton detectives and random NPCs
  • **Differentiated Settings**: Gangs and law enforcement officers are more accurate than ordinary NPCs
  • **Main File Version**: Enemy accuracy is about 25-70
  • **Low Accuracy Version**: Enemy accuracy is about 15-50

🤖 Intelligent combat behavior

NPCs are now more intelligent and patient:

  • 🧠 **Tactical Movement**: Some NPCs will use bunkers to move away from the target while other members approach the target.
  • 🔫 **Reasonable Weapon Use**: Choose the appropriate weapon based on the distance to the player
  • 👥 **Companion Enhancements**: Van der Linde gang members and allies are now able to hit targets effectively, making them really useful in gunfights and missions

⚙️ Installation instructions

  • Place the "Cinematic Ped Accuracy" folder into the LML module loader
  • If using the Ped Damage Overhaul module, please set: `NPCAccuracyThreshold = 0`

⚠️ Notes

  • ❌ **Not compatible** with any mod that modifies "combatbehaviour" and "pedaccuracy" files
  • 🎮 **Script Limitation**: NPCs in certain missions (such as the Gatling gun enemy in Fort Mercer) have perfect accuracy set by the script and cannot be modified
  • 🎯 **Kill Restrictions**: Some mission enemies can only be killed by players, and companions will not cause damage even if they hit.

💡 **Tip**: Enemies in Thieves' Landing can only be killed by players. This is a limitation set by the game itself.

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*Experience smoother, cinematic gunplay that makes every firefight feel like a Hollywood blockbuster! *

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Cinematic Ped Accuracy 2.4
File size
4.8 KiB
SHA-256
6493b93d08182250e9c4f437251a71e495503942460e6331c9198e3b4d94dd80
Stored at
2026-10-09 00:07