Automatic cooking and brewing

by JerryYOJ·v1.0.6·Updated 2025-12-01

Automate cooking and brewing and increase crafting speed

Screenshots 1 screenshots

About this mod Machine translation

Automate cooking and brewing and increase crafting speed

Auto Cooking and Brewing

🔥 **Features** 🔥

✨ Automatic production

  • **Automatic Cooking and Brewing**: After enabling the "Make Another" or "Storage" prompt, the module will automatically help you cook meat, brew supplements, and make ammunition without repeated manual operations!
  • **Batch Production**: New function! It is now possible to **craft/cook/brew 3 items** (including meat, ammo and supplements) at once.
  • 💡 **Tips**: The amount obtained on the right may not be displayed correctly, but check your backpack and you will find that you have indeed obtained 3 times the results.

⚡ Production acceleration

  • Significantly speed up production/cooking, a single process only takes **3 seconds**.
  • It only takes **6 seconds** in total to complete the complete cycle of "Make Another" and "Store".

🎮 Usage and compatibility

  • **Menu control**: Press the **`*`** key to access the function menu and switch various features freely.
  • **Widely Compatible**: Now works on almost **all campfires**!

🔗 Related information

  • **Source Code**: You can view the source code of this mod on GitHub.

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💎 **Using experience**: Say goodbye to boring repetitive clicking in front of the campfire! This mod makes the survival preparation process in "Red Dead Redemption 2" extremely smooth, allowing you to focus more on exploration and adventure. Whether you're preparing a big batch of barbecue for a long journey or stocking up on special ammo for a tough battle, now just set it up easily and watch Arthur do it all automatically. The real "camp steward", free your hands!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AutoCraft
File size
197.4 KiB