Arthur's new home
Arthur now lives in the stilt cabin, which has a comfortable and detailed interior with supplies and a working bed. There are also many interesting points outside, such as horse pegs, lanterns, carriages, and haystacks.
Screenshots 8 screenshots
About this mod Machine translation
Arthur now lives in the stilt cabin, which has a comfortable and detailed interior with supplies and a working bed. There are also many interesting points outside, such as horse pegs, lanterns, carriages, and haystacks.
Arthur’s new home 🏡
Features
✨ Arthur moves to the stilt house northwest of Strawberry Town to enjoy the rest of his life
🏠 **Interior Makeover**:
- Comfortable and warm interior design
- Rich details and interesting furnishings
- Plenty of supplies
- available beds
🌳 **Outdoor environment**:
- Carriage provides shelter
- Haystacks for horses
- Additional hitching posts
- Lantern for night lighting
Recommended combination
For the best experience, it is recommended to use the following modules:
- **Camp Anywhere** - Add details like functional campfire and kettle
- **Seats** - Allows Arthur to sit on furniture and rest, enhancing immersion
Installation instructions
- Make sure you have the latest version of RedHook2 and ASI loader installed
- Install the Map Editor module (only if a customized XML version is required)
- Place the ymap file in the stilt_shack compressed package into the lml/stream folder
- If you need to customize the map, put the XML file into the autoload folder of Map Editor
Notes
- The ammunition on the table is only a decoration and cannot be obtained.
- The laundry area requires the Camp Anywhere module to be used
- If you find improper placement of furniture or floating objects, please contact the author to fix it
Best of all, moving into this beautiful property doesn't require killing any ranchers and dogs!
Launch the game and enjoy Arthur's new home! 😊
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.