Arthur Morgan in the End - Angler II Playable Missions
Welcome back! Today I'm happy to announce that I've finally re-uploaded my save game (edited using Save Wizard and Save Editor) to have Arthur Morgan return at the end of the game and include a special guest - the playable mission "The Angler II", Jeremy Gill
Screenshots 3 screenshots
About this mod Machine translation
Welcome back! Today I'm happy to announce that I've finally re-uploaded my save game (edited using Save Wizard and Save Editor) to have Arthur Morgan return at the end of the game and include a special guest - the playable mission "The Angler II", Jeremy Gill
Arthur Morgan at the End - Angler II Playable Missions
🎮 Module Features
This carefully crafted save file allows players to re-play as Arthur Morgan in the final chapter of Red Dead Redemption 2! Not only that, but a special playable mission has been added - "Angler II", where you can experience a unique fishing adventure with legendary angler Jeremy Gill.
⚙️ Instructions for use
- Only available on PC version
- Carefully edited using Save Wizard and Save Editor tools
- If "2.7%" archive progress is displayed during loading, there is no need to worry.
- Simply load the save and resave to update progress percentage
📝 Production process
The author spent a lot of time completing this project: first using John to complete the fishing tasks for all legendary fishes, and then editing using professional tools after saving the game. The whole process involved multiple complex steps.
🎣 Game experience
Now you can relive Arthur Morgan's adventures at the end of the game and enjoy new fishing mission content! Immerse yourself in this specially crafted gaming experience and discover a storyline unlike the original game.
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*Enjoy this special save game! * 🎯
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.