Adler Ranch, Braithwaite Manor Redevelopment, Colter Residentialization - Safe House Mod
Turn Cort into an inhabited town and add multiple basically usable houses/properties to the game.
Screenshots 8 screenshots
About this mod Machine translation
Turn Cort into an inhabited town and add multiple basically usable houses/properties to the game.
Adler Ranch Braithwaite Manor Rebuilt Populated Colter - Safehouse Mod
🏠 Module introduction
This mod transforms three vacant "for sale" cabins in the game into basically fully functional and fully decorated houses (some are only available in the final chapter, and the rest are available before then). A number of custom properties have also been added to the map for players to sleep, replenish food and ammunition, etc. (map markers and wardrobe features are coming soon). All beds are sleepable, most cupboards contain loot, and each house has a working campfire for crafting. I try to make everything look as natural as possible. Inspired by the safe house system in the first generation of "Red Dead Redemption".
⚙️ Installation instructions
- Place the `Safehouses.asi` file into your main game folder of Red Dead Redemption 2.
- Place the `safehouse.xml` file into the `MapEditor\Maps` folder in the home directory.
- Press the **F5** key while in game and select **Load Map**.
**⚠️ IMPORTANT: **After loading the map, **Do not open the map editor again**, otherwise the character animation will be wrong. If your other modifiers also use the F5 key, you can change the map editor shortcut key in the configuration file. If an animation error occurs, restarting the game will fix it.
🗺️ Added new safe house location
The mod adds usable safehouses in the following locations:
- Ridge view
- Shepherd's Peak
- Argyle Highlands
- Ridgewood Farm
- Limpany Prison
- Shades Porter Cottage
- Armadillo Town
- Saint-Denis Quay
- Saint Denis Warehouse
- Lagras boat
- **Corte** (turned into an inhabited town)
- Barrow Lagoon
- Ewing Basin
- Braithwaite Manor Fields
- Blue Water Swamp
- Braithwaite Manor
- Mayor's Residence
- Bronte Manor
- Adler Ranch
- Emerald Ranch Tavern
- Catfish Jackson's
🐛 Known issues
- **Weather Abnormality**: The weather will change to a sandstorm when first loaded, and will return to normal after a few seconds.
- **Animal Behavior**: Chickens may run away. This issue is expected to be fixed soon.
In my testing, I encountered no performance or loot refresh issues, but please feel free to report back if you notice anything unusual.
🔧 Prerequisites
This mod requires **Scripthook** and **Map Editor** made by **Lambdarevolution**.
**Download Link**:
- Author Discord:
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🙏 Special thanks
- Thanks to **LMS** for patiently answering all my scripting questions :)
- Thanks to **RampageDev** for providing me with the IMAP/Guard Zone hash
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.