VisibleArrowTrap

v1.0.0·Updated 2026-09-13

Makes the Citadel arrow trap's warning line actually visible, with a configurable color, brightness, and width.

About this mod Author’s original text

VisibleArrowTrap

A BepInEx mod for PEAK that makes the Citadel arrow trap's warning line actually visible.

Overview

In the Citadel biome, arrow-shooting traps project a "laser pointer" style warning line that fires an arrow when a scout (or an object like a dropped backpack) crosses it. The stock line is a faint, soft-edged line that easily blends into the environment, so it's easy to miss until you're already hit.

VisibleArrowTrap replaces it with a solid, crisp, configurable-colored beam, so you can actually see it coming.

  • Client-side visual change only — no gameplay logic is touched, so it's safe to use in multiplayer even if other players don't have it installed.
  • Choose from several color presets, or restore the game's original look on demand.
  • Adjust brightness and thickness to taste.

Requirements

  • PEAK (Steam)
  • BepInEx 5.4.x (Mono)
  • PEAKLib.ModConfig — optional, but recommended. Adds an in-game settings menu so you don't have to edit the.cfg file by hand.

Installation

  • Install BepInEx for PEAK, if you haven't already.
  • (Recommended) Install PEAKLib.ModConfig for an in-game settings UI.
  • Drop VisibleArrowTrap.dll into BepInEx/plugins/ (a subfolder is fine).
  • Launch the game.

Configuration

Settings are stored in BepInEx/config/VisibleArrowTrap.cfg, and can also be changed in-game from the MOD SETTINGS menu if PEAKLib.ModConfig is installed. Changes apply immediately to any traps already in the level.

| Setting | Default | Range / Options | Description |

|---|---|---|---|

| Color | Red | Original, Red, Orange, Yellow, Green, Blue, Violet | Warning line color preset. |

| Brightness | 1 | 0.2 – 3 | Color intensity multiplier. |

| Width | 0.045 | 0.01 – 0.3 | Line thickness, in world units. |

⚠️ Color = Original behaves differently

Selecting Original restores the trap's warning line to the game's own vanilla appearance — including its own width — and in this mode, Brightness and Width are ignored. This is intentional: the game's own line material doesn't respond to color/brightness the way this mod's custom beam does, so Original always renders exactly as unmodified PEAK does.

For every other Color option, Brightness and Width apply normally.

Compatibility

  • Only patches ArrowShooter.Awake. Doesn't touch any other trap, enemy, or system.
  • Purely cosmetic — arrow-firing logic and networking are untouched.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
VisibleArrowTrap-1.0.0.zip
File size
174.2 KiB