TrailMarks
Leave a visible history of your climb: growing mushrooms, purple lesions, lava crust and ice crystals. Experimental cosmetic mod; in-game validation pending.
About this mod Machine translation
TrailMarks
Every climb leaves a mark. Growing mushrooms, purple lesions, lava crust and ice crystals record your expedition in PEAK.
Experimental 0.2.0 preview: in-game validation pending. Cosmetic only. Up to 32 units per effect and 48 total. Compatible installations are required to render synchronized effects.
Install
Install BepInExPack PEAK. With the game closed, put plugins/TrailMarks/TrailMarks.dll into BepInEx/plugins/TrailMarks/TrailMarks.dll. Keep only one copy. Remove the plugin directory to uninstall.
Chinese
Three-dimensional mushrooms, purple pustules, magma shells, and ice crystals gradually grow with the expedition experience, only changing their appearance. This version has yet to be verified on the real machine, and there may be problems with action interweaving, clothing adaptation and performance.
After exiting the game, place the DLL in the package into the corresponding BepInEx/plugins/TrailMarks directory. Remove this plugin directory when uninstalling.
Source and images · Chinese description · Report an issue
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: