Toss a Tick

v1.0.0·Updated 2026-07-29

Throw ticks at your friends and theyll attach! HOST ONLY! PEAK Ticks compatibility!.

About this mod Author’s original text

Toss a Tick 🕷️

Version 1.0.0 — Pick off a tick, throw it at a friend, watch it stick.

A host-only prank mod: throw the tick item (Bugfix(Clone)) at another player and it attaches like a normal world tick — poison, removal, and all. The thrown world item is destroyed on a successful hit.

The host must have this mod. Other players do not need it to receive a thrown tick. Clients may install it (e.g. shared profiles) without breaking anything; throw logic only runs on the master client.

Works with PEAK Ticks (optional): when the host has both mods and PEAK Ticks gameplay is active, thrown ticks follow PEAK Ticks attach rules (multi-tick limits, bodyparts, growth, poison, etc.). Without PEAK Ticks, attaches use vanilla rules (one tick per player).

  • 🗣️ Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation

🛠️ Features

  • 🎯 Throw-to-attach — hit a player with a picked-off tick; it attaches and the thrown item is removed
  • 👑 Host required — master client handles throw detection, attach, and cleanup
  • 🤝 Clients optional — it changes nothing!
  • 🔗 PEAK Ticks compatible (optional) — respects host PEAK Ticks rules when both are installed and authorized
  • 🐛 Debug logging — optional BepInEx logs for throw hit detection (off by default)

⚙️ Config Options

Config file: BepInEx/config/tony4twentys.Toss_a_Tick.cfg

Only the host’s settings matter for gameplay. Client config entries are ignored unless that player is host.

Throw

| Setting | Default | Description |

|---------|---------|-------------|

| ThrowSearchRadius | 2.5 | Meters to search for a recently thrown tick if the player hit is unclear |

Debug

| Setting | Default | Description |

|---------|---------|-------------|

| LogThrowDebug | false | Log throw arming, hits, nearby-tick fallback, and attach results to BepInEx |

🎮 How to use

  • Get a tick on yourself and pick it off.... or pick one off a friend
  • Throw at another player’s body
  • On hit: tick attaches, thrown item disappears, vanilla poison/attach sync applies

Multiplayer tips

  • Best tested with you as host and the mod installed
  • Any player can throw; the host’s game resolves the attach
  • With PEAK Ticks on the host, thrown ticks obey the same limits as vegetation/world attaches

📦 Installation

  • Download
  • Place the.dll in: /PEAK/BepInEx/plugins/
  • Launch the game — config is generated on first run

🕷️ or use a Mod Manager 🕷️

📦 Dependencies

Required

  • BepInExPack_PEAK

Optional companion

  • PEAK Ticks — everyone in the lobby for synced tick rules; host uses PEAK Ticks limits when throwing if both mods are present

📣 Feedback

Suggestions, ideas, or issues?

Reach out via the PEAK Modding Discord

👨‍🍳 Credits

Author tony4twenty

My Other Mods tony4twenty

🕷️ Bully your friends responsibly.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
Toss_a_Tick-1.0.0.zip
File size
59.1 KiB