Toss a Tick
Throw ticks at your friends and theyll attach! HOST ONLY! PEAK Ticks compatibility!.
About this mod Author’s original text
Toss a Tick 🕷️
Version 1.0.0 — Pick off a tick, throw it at a friend, watch it stick.
A host-only prank mod: throw the tick item (Bugfix(Clone)) at another player and it attaches like a normal world tick — poison, removal, and all. The thrown world item is destroyed on a successful hit.
The host must have this mod. Other players do not need it to receive a thrown tick. Clients may install it (e.g. shared profiles) without breaking anything; throw logic only runs on the master client.
Works with PEAK Ticks (optional): when the host has both mods and PEAK Ticks gameplay is active, thrown ticks follow PEAK Ticks attach rules (multi-tick limits, bodyparts, growth, poison, etc.). Without PEAK Ticks, attaches use vanilla rules (one tick per player).
- 🗣️ Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation
🛠️ Features
- 🎯 Throw-to-attach — hit a player with a picked-off tick; it attaches and the thrown item is removed
- 👑 Host required — master client handles throw detection, attach, and cleanup
- 🤝 Clients optional — it changes nothing!
- 🔗 PEAK Ticks compatible (optional) — respects host PEAK Ticks rules when both are installed and authorized
- 🐛 Debug logging — optional BepInEx logs for throw hit detection (off by default)
⚙️ Config Options
Config file: BepInEx/config/tony4twentys.Toss_a_Tick.cfg
Only the host’s settings matter for gameplay. Client config entries are ignored unless that player is host.
Throw
| Setting | Default | Description |
|---------|---------|-------------|
| ThrowSearchRadius | 2.5 | Meters to search for a recently thrown tick if the player hit is unclear |
Debug
| Setting | Default | Description |
|---------|---------|-------------|
| LogThrowDebug | false | Log throw arming, hits, nearby-tick fallback, and attach results to BepInEx |
🎮 How to use
- Get a tick on yourself and pick it off.... or pick one off a friend
- Throw at another player’s body
- On hit: tick attaches, thrown item disappears, vanilla poison/attach sync applies
Multiplayer tips
- Best tested with you as host and the mod installed
- Any player can throw; the host’s game resolves the attach
- With PEAK Ticks on the host, thrown ticks obey the same limits as vegetation/world attaches
📦 Installation
- Download
- Place the.dll in: /PEAK/BepInEx/plugins/
- Launch the game — config is generated on first run
🕷️ or use a Mod Manager 🕷️
📦 Dependencies
Required
- BepInExPack_PEAK
Optional companion
- PEAK Ticks — everyone in the lobby for synced tick rules; host uses PEAK Ticks limits when throwing if both mods are present
📣 Feedback
Suggestions, ideas, or issues?
Reach out via the PEAK Modding Discord
👨🍳 Credits
Author tony4twenty
My Other Mods tony4twenty
🕷️ Bully your friends responsibly.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: