Throwwaway

v1.2.4·Updated 2026-09-11

Teammate too heavy? Give him a ride! Whether it's rescue or rehabilitation. / Heavy teammate? Give them a lift—literally. meets Rescue mischief.

Screenshots 2 screenshots

About this mod Machine translation

Throwwaway

Teammate too heavy? Give him a ride! Whether it's rescue or rehabilitation. / Heavy teammate? Give them a lift—literally. meets Rescue mischief.

Beginner installation and updates / Beginner installation and updates

Give your teammate a flying start.

Hold Q with empty hands to charge, then release to throw the unconscious teammate you are carrying.

Beta: compiled against PEAK Steam build 25090101. Automated checks pass; the author reports successful throwing as a guest with only the thrower installing the mod. Host play and charge-to-distance behavior need further testing.

Little Theater of Play / Co-op mischief

My teammates arrived first, and I followed; I damaged my friend's good intentions and returned them as they were.

You first. I'll catch up. A kind offer, returned to sender.

Controls

  • Hold Q, then release: charge and throw your carried teammate using the game's item charge bar and timing. No need to select slot 4 first.
  • Top-row 4 / backpack action: put the teammate down normally.
  • Q while holding an item: normal item dropping and throwing.
  • A quick tap before the charge starts leaves the teammate on your back.
  • Equipping an item, losing the carried teammate, opening a blocking menu, or the teammate waking up cancels the charge. Press Q again to restart.

Q follows the game's Drop binding, including remapped keys and controllers.

Multiplayer

Designed for only the thrower to install. Other players, including the host, can keep an unmodded game. Throws use PEAK's existing network messages to release and push the teammate. The author reports success as a guest with only the thrower installing the mod; the host-thrower scenario still needs testing.

The mod throws unconscious teammates only. It does not add the ability to carry awake players. Carrying and the death countdown follow the game's normal rules; throwing does not reset the countdown.

Charge timing, the charge bar, and launch strength use the original item system. A ragdoll's collisions and flight can differ from individual items.

Installation

With a mod manager: install this package and its BepInEx dependency, then launch PEAK with mods enabled.

Manually: install BepInExPack PEAK, then copy this ZIP's BepInEx folder into your PEAK folder. The plugin is BepInEx/plugins/Throwwaway/ThrowTeammate.dll.

Upgrading from the GitHub prototype? Replace your previous ThrowTeammate.dll; keep only one copy of the plugin installed.

Feedback

Report issues on GitHub. Include your game version, whether the thrower was the host, which players had mods, and what happened.

Code and icon created with AI assistance. Source is available on GitHub.

Chinese description

When carrying an unconscious teammate with your bare hands, press and hold Q to charge up, then release to throw. The charging time and progress bar follow the original item system, and there is no need to press 4 first; the number 4 in the upper row still puts down teammates normally, and Q still operates items when there are items in hand. Changed keys and controllers to follow the game's Drop bindings.

Designed to only be installed by the thrower, other teammates and homeowners can keep it original. It is currently a beta version: it has passed compilation and automatic inspection. The author has reported that he only installed it himself and the throw was successful when joining a friend's room; the host scene and the charging distance still need to be further tested. It only throws unconscious teammates, and does not add the function of picking up conscious teammates, nor does it reset the dying countdown. Characters' collision, roll, and landing points may differ from specific items.

After installing this package and BepInEx dependencies through the Mod Manager, start the game in Mod mode. When installing manually, merge the BepInEx folder in the compressed package into the PEAK directory; when upgrading from an old version, please replace the original DLL to avoid installing two copie …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
Throwwaway-1.2.4.zip
File size
164.1 KiB