TerrainScanner
TerrainScanner - Death Stranding style terrain scanner for PEAK. Provides persistent ground marks, scan outlines, and customizable visuals.
About this mod Machine translation
TerrainScanner
PEAK's terrain scanner mod: shader-based Death Stranding-style perspective terrain scanning, GPU rendering, asynchronous sampling, fast and no lag.
What's this
- Footing tips: Tips on where to stand based on the slope of the terrain:
- Dependencies: BepInEx, PEAKModding/PEAKLib.Core, Cysharp/UniTask` (Mod Manager will install it automatically).
FAQ
- No response? Confirm that the plugin is correctly placed in BepInEx/plugins/ and installed in the game using the Mod Manager.
- Want to change the buttons/color/volume? Edit BepInEx/config/d542Bb.TerrainScanner.cfg in the game directory (the changes will take effect after restarting the game).
Acknowledgments
Derived from FengLvv/Death-stranding-scan and Tzebruh/Foothold (both MIT), compiled from haruyuki/TerrainScanner. Maintenance: d542Bb.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_PEAKPEAKModding-PEAKLib_CoreCysharp-UniTask