TerrainScanner

v1.1.5·Updated 2026-08-26

TerrainScanner - Death Stranding style terrain scanner for PEAK. Provides persistent ground marks, scan outlines, and customizable visuals.

About this mod Machine translation

TerrainScanner

PEAK's terrain scanner mod: shader-based Death Stranding-style perspective terrain scanning, GPU rendering, asynchronous sampling, fast and no lag.

What's this

  • Footing tips: Tips on where to stand based on the slope of the terrain:
  • Dependencies: BepInEx, PEAKModding/PEAKLib.Core, Cysharp/UniTask` (Mod Manager will install it automatically).

FAQ

  • No response? Confirm that the plugin is correctly placed in BepInEx/plugins/ and installed in the game using the Mod Manager.
  • Want to change the buttons/color/volume? Edit BepInEx/config/d542Bb.TerrainScanner.cfg in the game directory (the changes will take effect after restarting the game).

Acknowledgments

Derived from FengLvv/Death-stranding-scan and Tzebruh/Foothold (both MIT), compiled from haruyuki/TerrainScanner. Maintenance: d542Bb.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAKPEAKModding-PEAKLib_CoreCysharp-UniTask

File & checksum

Filename
TerrainScanner-1.1.5.zip
File size
1.9 MiB