TacoDeathBell

v1.0.0·Updated 2026-03-22

Plays Taco Bell sound when any player dies.

About this mod Author’s original text

TacoDeathBell

Plays Taco Bell sound when any player dies. The sound is played in 2D so all players hear it at full volume regardless of distance.

Drop your own.wav files into the mod's folder to replace sound — the mod will pick one at random each time someone dies.

Manual Installation

  • Install BepInEx for PEAK
  • Drop TacoDeathBell.dll into BepInEx/plugins/TacoDeathBell/
  • Launch the game
  • Optionally add your own.wav files to BepInEx/plugins/TacoDeathBell/ to replace the default sound

Configuration

A config file is generated at BepInEx/config/TacoDeathBell.cfg after the first launch.

| Setting | Default | Description |

|---|---|---|

| Death Bell Volume | 1.0 | Volume of the sound |

| Min Repeat Gap | 1.0s | Minimum time between death bell sounds |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
TacoDeathBell-1.0.0.zip
File size
325.6 KiB