StableThirdPersonCamera
Adds a stabilized third person camera to Peak to make the game playable for folks with sensitive tum tums.
About this mod Author’s original text
Stable Third Person Camera
From the same guy who brought you Another Crab's Treasure's very cool and normal camera:
It's a wonky third-person camera for PEAK!! Based on linkoid's stabilization code,
extended to keep the camera in third person all the time.
Press N (configurable) to toggle the camera on/off in-game.
Video of mod in action here:
Configuration
- FoV settings are set in the game's normal FoV Menu! I recommend something like 60 FoV + 20 extra climbing FoV for PEAK experience
- Settings for Camera distance separately adjustable for walking and climbing. Default values are set to a middle ground between fairness and aesthetics
- Leave AdjustAudioSpatialization on True unless you feel very strongly about changing it
Known Issues
- Binoculars don't work right
- Camera gets jumpy around especially pointy rocks and really narrow spaces
- Camera seems to be casting a weird little circular shadow
- Player's own backpack doesn't render when wearing on back
- End-game sequence probably looks weird (I haven't beat the game with the mod enabled lol)
Bugs / Contact
Report bugs and feature requests on the repository page here: or
yell at me on bsky: (I will probably tell you to go make an issue on github)
If there is something you really think needs to be addressed, including a video of the problem is the best way to get it prioritized.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: