StableCamera
Stabilizes the camera wobble and uses contextual third-person views to prevent motion sickness.
About this mod Author’s original text
Stable Camera
Stabilizes the camera and uses contextual third-person views to prevent motion sickness.
Press N (configurable) to toggle the stabilization on or off in-game. Stabilization is on by default.
Features and Configuration
The game needs to be launched with the mod at least once before the configuration file will appear
in the BepInEx folder or in the mod manager.
- Enabled
- Enables the mod. Setting this to false effectively disables the entire mod.
- The toggle key can be used to change this option in-game.
- Default: True
- Toggle Key
- The shortcut key which toggles the mod on or off in-game.
- Default: N
- Stabilize Tracking
- Reduce camera wobble using stabilized tracking. Disable this if head clipping is more annoying than wobble.
- Default: True
- Tracking Power
- Option to control how aggressively the camera will follow the character. Higher values lead to more wobble, but less clipping.
- Default: 2.0
- Hide Full Body
- Hide the entire body. Will cause arms to be invisible in first person, but when TrackingPower is less than 1, this will prevent the body from blocking the view.
- Default: False
- Third-Person Ragdoll
- Switch to a third-person perspective whenever the character ragdolls.
- Default: True
- Extra Climbing FOV
- Controls how much the camera's field of view expands while climbing.
- A value of 0 prevents the FOV from changing; 40 is the game's original value.
- NOTE: *The PEAK devs have since added an identical option for this in the base game settings,
but this option remains in the mod to preserve the out-of-the-box experience. It overrides the base game's new setting.*
- Default: 0.0
- Dizzy Effect Strength
- Option to adjust the strength factor of the dizzy camera effect, e.g. when recovering from passing out.
- A value of 0.0 disables the dizzy camera effect; 1.0 leaves the effect unchanged.
- The dizzy effect is always disabled if Third-Person Ragdoll is enabled.
- Default: 0.0
- Shake Effect Strength
- Option to adjust the strength factor of the camera shake effect, e.g. when stamina is exhausted while climbing.
- A value of 0.0 disables the camera shake effect; 1.0 leaves the effect unchanged.
- Default: 0.0
Bugs / Contact
The fastest way to contact me is on Discord.
You can find me in the Lethal Company Modding or PEAK Modding Discord servers,
or in my Deja Drift Discord Server
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: