ScoutmasterX

v1.3.0·Updated 2025-08-24

Spawns Scoutmaster Mayers to chase players every 6.5 minutes for a total of 1.5 minutes. Also introduces a Scoutmaster hunter that MAY spawn and help you out.

About this mod Author’s original text

ScoutmasterX

A mod for PEAK that enhances gameplay by spawning aggressive and passive Scoutmasters with unique behaviors. Aggressive Scoutmasters chase players, while passive Scoutmasters may assist by chasing aggressive ones. Includes auto-spawn toggles and a dynamite feature to despawn all Scoutmasters.

Features

  • Aggressive Scoutmasters: Agressive Scoutmaster will spawn every 6.5 minutes and chase the player for 1.5 minutes.
  • Passive Scoutmasters: There is a 15% chance for a Passive Scoutmaster to spawn, this Scoutmaster is light blue and will attack other Scoutmasters.
  • Auto-Spawn: Toggle auto-spawning with the N key
  • Dynamite: Spawns dynamite blows up all scoutmasters.
  • Keybinds:
  • F2: Manually spawns an agressive scoutmaster
  • N: Toggle auto-spawn on/off
  • F7: Spawn dynamite

Installation

  • Install BepInEx:
  • Download and install BepInExPack for PEAK (version 5.4.2403 or compatible).
  • Follow the instructions to set up BepInEx in your PEAK game directory (C:\Program Files (x86)\Steam\steamapps\common\PEAK).
  • Install ScoutmasterX:
  • Download this mod or manually place the ScoutmasterX.dll in PEAK\BepInEx\plugins.
  • Ensure the mod is loaded by checking the BepInEx console or logs (PEAK\BepInEx\LogOutput.log).

Usage

  • Autospawn is automatic and you can toggle it on and off with the N key
  • Keybinds:
  • F2: Manually spawns an agressive scoutmaster
  • N: Toggle auto-spawn on/off
  • F7: Spawn dynamite

Compatibility

  • Tested with PEAK and BepInExPack 5.4.2403.
  • Multiplayer-compatible, but only the host can trigger spawns.
  • No known conflicts with other mods, but report any issues on the GitHub repository.

Changelog

See CHANGELOG.md for version history.

Credits

  • Developed by Bitvoid.
  • Report bugs or suggest features at GitHub.

License

Licensed under the MIT License. See LICENSE for details.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
ScoutmasterX-1.3.0.zip
File size
91.9 KiB