Scoutmasters Rampage

v3.0.0·Updated 2026-07-30

Hes Back! and things are very different!.

About this mod Author’s original text

Scoutmasters Rampage

Unleashes the relentless Scoutmaster to stalk and hunt your expedition — no Bugle or Seperation required. Race to the campfires, keep climbing, and don’t get thrown off the mountain.

3.0.0 turns him into a combatable threat: afflictions, napberry item and plant fear (lore), lava/cold, rescue-hook & blow-dart interactions, held torch, overhead status bar, bonk blessings, pass-out loot, and host config sync so everyone plays the same rules.

Pull him off your friends with a resue hook! Bonk him to drop the homies and get blessed! Shoot him with a blow dart to gain ground and put him to sleep! Pull out a napberry or faerie lantern if he is targetting you to get him to back up! Throw a banana peel under him!

HAVE FUN!

Also lots of configs to change his speed, injury affliction amount, delays, etc! Customize your lobby as host!

To get the most out of this mod ALL CLIENTS WILL NEED IT! I know it used to be host only but the extra features required everyone to have it!

WANT IT EVEN SCARIER? Pair with Pitch Black PEAK

What’s new since 2.2.3 (highlights)

Player-like Scoutmaster

  • Takes injury and other vanilla afflictions (with supernatural recovery over time)
  • Always immune to hunger and fall damage (lore: undead)
  • Can pass out, flee off the map, fully heal, then return after a delay
  • Overhead stamina / affliction bar above his head (your local UI setting)

Environment & tools

  • Kiln: special climb-only AI, standable-ground respawns, fewer stuck teleports
  • Lava heats him; Alpine wind chill / cold rocks chill him
  • Sea-Urchins poison him
  • Blow darts can drowsy him; Rescue Hook can grapple him
  • Napberry plants & hypno orbs — he flees and gets drowsy
  • Holding a NapBerry forces a retreat; the berry drains and is destroyed after a while
  • Lit Faerie Lantern still makes him back off
  • Holds a lit torch (or another configured item) except while climbing / grabbing

Rewards

  • Scoutmasters Blessing — bonking him can grant you a random power (Infinite Stamina, Invincibility, Faster Boi, Bonus Stamina, Warp to the lead climber, …) with a game-font title popup
  • Scoutmasters Loot — when he passes out, he can drop random loot from a configurable item ID list

Multiplayer

  • Host settings sync to clients (PEAKLib + PhotonCustomPropsUtils)
  • Overhead bar settings, logs, and F1 keybind stay local

Dependencies (required)

| Dependency | Why |

|------------|-----|

| BepInExPack PEAK | Mod loader |

| PEAKLib Core | Host has-mod handshake |

| PhotonCustomPropsUtils | Host config sync |

Features (full list)

  • Timed first spawn + campfire flee → off-map → respawn cycle
  • Targets nearest living scout; F1 (host) warps him behind the furthest-behind climber
  • bonks (stun + optional Blessing); banana peels slip him
  • Configurable grab injury, climb/run speed, teleports, sprint, near-target boost, optional insta-kill on grab
  • Afflictions, recovery, pass-out retreat, kiln climb-only mode
  • Lava / wind chill / sea-urchins/ blow dart / rescue hook / napberry / faerie lantern interactions all can affect him now!
  • Configurable held item (default lit torch)
  • Overhead status bar
  • Scoutmasters Blessing + Scoutmasters Loot
  • Host gameplay config sync

Configuration

After first launch:

BepInEx/config/tony4twentys.scoutmastersrampage.cfg

Synced from host (examples)

| Section | What you’ll find |

|---------|------------------|

| Delays | Initial spawn & fire respawn timers |

| Chase | Teleports, speeds, grab injury, insta-kill, flee |

| Interactions | Bonk stun, Faerie Lantern, Napberry, pass-out, blow dart, rescue hook |

| ScoutmasterPlayerLike | Afflictions, stamina drain toggle, recovery rate, lava/wind |

| Kiln | Climb-only mode & standable spawn rules |

| ScoutmastersHeldItem | Torch / held item ID, stash distance, random pool |

| ScoutmastersBlessing | Chance, duration, power list |

| ScoutmastersLoot | Drop chance, min/max count, item ID CSV |

| ForceRespawn | Behind distance, spawn drop height |

| General | Screen effect power

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAKPEAKModding-PEAKLib_CoreSnosz-PhotonCustomPropsUtils

File & checksum

Filename
Scoutmasters_Rampage-3.0.0.zip
File size
159.8 KiB