RandomItemGenerating
Spawns a random item into every player's empty slots if they have any every set interval
About this mod Author’s original text
General Information
This Mod Spawns a random item that is in the base game into an empty slot in your inventory
If the player doesn't have an empty slot in their inventory for the item they are skipped
You can
change the Item Spawn interval and
Change weather or not every player gets the same item every spawn interval
Only the host needs this mod, if you are not the host, its not going to happen
The Passport item
By default, the player cannot drop the Passport item, meaning it temporarily occupies an inventory slot unless a workaround is performed. so I added a config option "ExcludePassport" which is set to true by default, preventing the Passport from ever spawning.
The Workarounds (If ExcludePassport is Disabled):
Pass Out: You drop all items in your main slots upon passing out.
Backpack Drop: If you have a backpack, you can drop the Passport using this method:
Move the Passport into your backpack.
Fill all three main inventory slots.
Pull the Passport out of the bag (it will go into your temporary extra slot).
Select one of the three main slots, and your character will drop the Passport.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: