RandomAirstrikes

v1.0.13·Updated 2026-09-03

Adds periodic airstrikes to the game!

About this mod Author’s original text

PEAK Random Airstrikes

Adds periodic airstrikes to the game that target a random player each time!

Because uuuuuuhhhh Bing Bong Airways does not want to get sued for the plane crash.

For the ultimate mesa experience during the whole run. PvPeak anyone?

Still quite an early version, but fun nonetheless.

Also offers many config options for tweaking how the airstrikes behave.

HAS SIDE EFFECTS FOR PERFORMANCE REASONS (OPT-OUT)

The vanilla dynamite explosion seems to be quite expensive in terms of rendering as the explosion cloud consists of 13 individual objects.

Therefore, the setting Performance > ReduceExplosionCloudDensity changes this to just 1 which massively improves performance but looks slightly worse. Simply set it to false if you prefer the vanilla behaviour.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
RandomAirstrikes-1.0.13.zip
File size
139.6 KiB