PocketBugle
Tucked away, ready to play
About this mod Author’s original text
📯 PocketBugle
PocketBugle lets you summon or dismiss a bugle from your hand with a single keypress — no need to rummage around the island or take turns tooting.
📚 Table of Contents
- 🚀 Features
- 🔧 How It Works
- 🔗 Compatibility
- 🛠️ Installation
- ❓ FAQ
- 💬 Feedback / Issues
- 🎖️ Credits
🚀 Features
- 🎺 Toggle a bugle in and out of your hand with a configurable hotkey
- 🧳 Pocket-sized convenience for on-the-go brass playing
- 🌐 Multiplayer-friendly client-only mod
🔧 How It Works
Press your configured key (default: B) to summon your bugle to your hand
Press it again to dismiss your bugle
Fully supports [Virtuoso][virtuoso], letting you jump into a performance instantly!
🔗 Compatibility
- Requires PEAK
- Works in multiplayer right out of the box
- Works with [Virtuoso][virtuoso] and other bugle-related mods
- Works with [PEAKER][peaker]
🛠️ Installation
Install via using your favorite mod manager, or extract manually into your game's BepInEx/plugins folder.
❓ FAQ
**Q: Can I use this with [Virtuoso][virtuoso] or other bugle audio replacer mods?**
A: Absolutely! PocketBugle spawns the same bugle these mods use — they work great together.
Q: What if I already have an item equipped?
A: Your bugle will only be summoned if you have an available slot. You won't accidentally drop something important!
Q: Can I change the keybind?
A: Yes — the key is fully configurable in the mod's config file.
💬 Feedback / Issues
Have feedback, questions, or found a bug? Open an issue on [GitHub][github] — your feedback helps improve the mod!
🎖️ Credits
- 🦐 Developed, with love, by your local shrimp guy Matthew Ondash
- 🪚 Built with BepInEx, and Unity
- 💖 Special thanks to the [PEAK Modding Community][discord] for advice, testing, and moral support
Download the mod on or check out the code behind it on [GitHub][github].
Tucked away, ready to play. 📯
[discord]:
[github]::
[virtuoso]:
[peaker]:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: