PEAK MENU Plus

v1.0.1·Updated 2026-08-17

Based on the expansion of PEAK_MENU_CN (RuangfafaPersonalTeam's PEAK utility menu: item generation/transmission/flight/status control/dart, etc.), its "Item Spawner" list is specially translated into Chinese: built-in items are displayed according to game localization, and non-localized items (including custom items) are displayed in Chinese through the built-in mapping table. PEAK_MENU_CN needs to be installed first.

About this mod Machine translation

PEAK_MENU_CN Plus (PEAK_MENU_CN extension)

Let the item names in the "Item Generation" list in the PEAK_MENU_CN (authored by RuangfafaPersonalTeam) menu be displayed in Chinese.

This module is an extension of PEAK_MENU_CN. It only changes the display name of "Item Spawner" in its menu. It does not change any game logic and does not affect other functions of PEAK_MENU_CN (teleport, flight, status control, blow dart, etc.).

What is PEAK_MENU_CN

PEAK_MENU_CN (author Ruangfafa) is PEAK's in-game utility menu, including:

  • Item Spawner: Browse/search for spawnable items, display native icons, generate through game network process, scrollable list
  • Player teleportation, coordinate flight, status control (invincibility/resistance to knockback/infinite stamina, etc.)
  • Special effects blowgun, theme and adjustable interface, configurable shortcut keys

Among them, "Item Generation" will list the items that can be generated in the game for you to take - this module is specially designed to Chineseize the item names in this list into Chinese.

Functions of this module

  • Built-in items: displayed according to the Simplified Chinese localization of the game itself (such as "Painkiller" and "Matchbox").
  • Unlocalized items: display Chinese via built-in mapping table (e.g. WildDogMilk → Wild Dog Milk).
  • In other cases: the original English name will be dropped, which will not affect its use.

Prerequisites (required)

  • BepInEx 5 (BepInExPack_PEAK) - the basic running environment for any plug-in.
  • PEAK_MENU_CN (RuangfafaPersonalTeam, v0.4.0 and above) - This module must be installed first for this module to take effect.

Installation (manual)

  • Make sure PEAK has BepInEx 5 and PEAK_MENU_CN installed.
  • Copy the entire BepInEx/plugins/PeakMenuChinese/ folder in this package to PEAK/BepInEx/plugins/.
  • Start the game → Enter a game → Open the PEAK_MENU_CN menu (default F6) → The item generation list is in Chinese.
  • It may take about 1-2 seconds for the directory to refresh when you open it for the first time, which is normal.

Installation (managers such as r2modman)

Just subscribe to this module in the manager. The two dependencies above will be automatically pulled, no need to install them manually.

Remarks (migration/secondary development for yourself)

  • The source code is in src/: Use Visual Studio or dotnet to open PeakMenuChinese.csproj to modify it. The three paths GameManaged / BepInExCore / PeakMenuDll in csproj point to the local PEAK installation directory. Change them as needed when changing machines.
  • Add the Chinese of new items: Add a line {"English GameObject name", "Chinese name"} to the Map in src/ChineseNameMap.cs, re-dotnet build, and copy the new PeakMenuChinese.dll back to the plug-in directory.
  • GUID peakmenu.chinese is the ID number, do not change it (if you change the archive/online ID, it will be messed up); the display name and folder name can be changed as you like.
  • Packaging: Assemble according to specifications - put icon.png / manifest.json / README.md in the ZIP root, and put the plug-in in BepInEx/plugins/PeakMenuChinese/PeakMenuChinese.dll. Do not put other people's DLLs (PEAK_MENU_CN, BepInEx, etc.) into the package, and rely on the dependencies statement of manifest.json.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RuangfafaPersonalTeam-PEAK_MENU_CNBepInEx-BepInExPack_PEAK

File & checksum

Filename
PEAK_MENU_Plus-1.0.1.zip
File size
24.8 KiB