Parachuted
Why crash with the plane when you can parachute out with your scout training?. Let that plane crash in the ocean and light the weird campfire that was left behind on the shore!
About this mod Author’s original text
Parachuted 🪂
Why crash with the plane when you can parachute in with your scout training?
The wreck goes in the ocean. You wake up falling over the water with a chute in your pack. Vanilla opens it after a couple seconds of falling. Land on the shore, light the campfire that was left behind, and start the climb like normal.
All players should have this mod. Host settings sync to the lobby. If the host does not have Parachuted, clients disable it for that room.
- 🗣️ Peak Modding Discord → #mod-releases
🛠️ Features
Shore drop
- On a Level_* shore start, every co-start scout gets a parachute (item 176)
- You spawn high in the sky out over the ocean and parachute toward the beach campfire
- Late joins and reconnects do not get a free chute or a sky drop (they spawn at the camp like vanilla)
- The host grants the item; inventory syncs to everyone. Vanilla auto-opens the chute while you are falling and consumes it
Crash site
- Hides the crashed plane fuselage, back half, and wings
- Luggage and item spawners stay in the world
- The wing-tip “FLAME” becomes a normal unlit CAMPFIRE (logs, LIGHT prompt)
- Lighting it still unlocks the next segment like a biome campfire
Multiplayer
- Host must have this mod (PEAKLib handshake)
- All config values sync from the host
- Plane hide + campfire conversion run on each client (scene meshes are not networked)
- If the host lacks the mod, clients stay vanilla (no sky drop, no hidden plane, no fire conversion)
⚙️ Config Options
Config file:
BepInEx/config/tony4twentys.Parachuted.cfg
(or edit in-game with ModConfig)
All of these are host-synced.
| Setting | Default | Description |
|---------|---------|-------------|
| GiveParachute | true | Give parachute 176 on Level_* shore co-start |
| DropHeight | 100 | Meters to raise the shore spawn into the sky |
| OceanOffset | 80 | Meters out to sea from the shore spawn (opposite inland facing). Negative flips inland |
| HideCrashedPlane | true | Hide fuselage/wings; keep luggage, spawners, and the shore campfire |
📦 Installation
- Download
- Place the.dll in /PEAK/BepInEx/plugins/
- Launch once to generate config
🔥 or use a Mod Manager 🔥
Everyone in the lobby should install this so the plane hide, campfire, and sky drop match.
📦 Dependencies
- BepInExPack_PEAK
- PEAKLib Core
- PhotonCustomPropsUtils
📣 Feedback
Suggestions or issues: PEAK Modding Discord
👨🍳 Credits
Author tony4twenty
My Other Mods tony4twenty
🪂 See you on the shore.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: