OneQuickPeak

v0.9.0·Updated 2025-11-08

Configure start and length of your PEAK expedition.

About this mod Author’s original text

OneQuickPeak

Configure your expedition from start to finish.

Select your starting biome and configure the length to tailor duration of the climb!

NOTE: Its marked as v0.9.0 due to limited testing - expect a few things to be broken.

Do let me know if you find any bugs on discord!

Configuration

Configuration files are created automatically when running the game with the mod installed for the first time.

StartBiome

Pick which biome will be a starting point of your PEAK expedition!

NOTE: although it says only one alternative for biomes, the actual biome will depend on the seed you are playing.

Ex. if Tropics is selected, but according to map seed its Roots, you will start in Roots.

(Default value: Beach)

BiomesToClimb

Denotes how many biomes are to be climbed during the expedition.

Ranges is from 1 to how many biomes is required to reach the PEAK.

Support and Bug Reports

If you find any bugs regarding this mod, reach out to me via discord

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
OneQuickPeak-0.9.0.zip
File size
52.8 KiB