No Items Challenge
No world loot, no luggage. Host-only — friends don't need the mod. Kiln flare and campfire marshmallows still spawn. Pair with Custom Starter Kit.
About this mod Author’s original text
🚫 No Items Challenge
The ultimate challenge mode for PEAK. Block world loot so the climb is foodless, packless, and practically impossible to survive.
Why? I dont know...hallenges are challenges lol MOd can also be used to preset an empty map so other mods can spawn items for the climb instead so thats a plus!
- Host-only — the host blocks spawns and Photon-destroys luggage. Clients do not need this mod.
- No world loot — berries, mushrooms, shelf shrooms, healing puffs, magic beans, coconuts, bugle, BingBong, guidebook, and the rest stay gone.
- Luggage gone — chests are destroyed as soon as they exist, including for friends without the mod.
- Kiln flare kept — the endgame flare still spawns so you can call the helicopter.
- Campfire marshmallows kept — campfire mallows still spawn (turn them off in config if you want zero food).
- Mobs still spawn — scoutmaster, zombies, beetles, scorpions, spiders, are untouched.
- RespawnOnCampfire — optional host revive of dead / fully passed-out players when a campfire lights.
I suggest pairing this with Custom Starter Kit.
⚙️ Configuration
A config file is auto-generated at:
BepInEx/config/tony4twentys.No_Items_Challenge.cfg
Host values are what the run uses.
Spawning
| Key | Description | Default |
|-----|-------------|---------|
| BlockNatureItems | Block world spawners (berries, mushrooms, trees, vines, nests, and so on) | true |
| BlockSingleItemSpawners | Block placed spawners (shelf shrooms, BingBong, scrolls, bugle, backpacks, and so on) | true |
| DestroyLuggage | Photon-destroy luggage so clients without the mod lose the chests too | true |
| AllowKilnFlares | Still spawn the Kiln / Peak endgame flare | true |
| AllowCampfireMarshmallows | Still spawn marshmallows on campfires | true |
General
| Key | Description | Default |
|-----|-------------|---------|
| RespawnOnCampfire | Lighting a campfire revives dead / fully passed-out players there | true |
Debug
| Key | Description | Default |
|-----|-------------|---------|
| VerboseLogging | Log every blocked spawner and destroyed luggage piece (noisy) | false |
Installation
- Ensure you have BepInEx installed for PEAK
- Place the compiled DLL in your BepInEx/plugins folder
- Start the game
- Only the host needs the plugin for the challenge to apply
🔥 or use the Mod Manager app 🔥
🗣️ Support
Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation
🙏 Credits
- 🧠 Mod Author: tony4twenty
- Check out my other PEAK mods
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: