Lucky Blocks
Adds Lucky Blocks with randomized effects. Over 30 good and bad outcomes.
About this mod Author’s original text
Lucky Blocks
Lucky Blocks can be found around the map in various locations such as in trees, on bushes, or inside of luggage. Smash them open by throwing one at the ground, but be careful, or something bad might pop out!
If you come across any bugs or have feature suggestions, please post them in the thread posted on the mod-releases section in the PEAK Modding discord server or as an issue in the GitHub page.
✨ Features
- Adds a new Lucky Block item that breaks open similar to a coconut.
- Fully multiplayer compatible.
- 30+ different outcomes!
⚠️ Notes
- Everyone must have the mod installed for it to work properly.
- Please make sure you place the.peakbundle file in the same folder as the mod.dll file.
🛠️ Requirements
- BepInEx
- PEAKLib_Items and its dependencies
📦 Installation
- Download
- Extract the zip contents into: /PEAK/BepInEx/plugins/
- Launch game
🎲 Outcomes (Spoilers)
Click to reveal all LuckyBlock outcomes
Good
- Luggage Spawn (Small, Big, Climbers, Clown, and Ancient)
- Lucky Block Rain
- Berry Rain
- Backpacks Spawn
- Healing Cloud
- Equipment Rain
- Random Mythic Item Spawn
- Checkpoint Flag Spawn
- Capybara Pool
- Anti-Gravity Sphere
- Revive Scout
Bad
- Tornado Spawn
- Eruption Spawn
- Nana Peel Rain
- Explosion
- Scorpion Rain
- Scoutmaster Spawn
- Zombie Spawn
- Petrify Scout
- Fire Tornado
- Cactus Balls
- Beetle Spawn
- Ghost Ball Spawn
- Spore Explosion
Neutral
- Rope Spawn
- Anti-Rope Spawn
- Bounce Shroom Spawn
- Shelf Shroom Spawn
- Chaos Cloud
- Scout Cannon Spawn
- Portable Stove Spawn
- Sunscreen Cloud
- Teleport
- Airplane Loot
- Shell Party
- BasketBalls
⚙️ Configuration
A config file is auto-generated at: BepInEx/config/legocool.LuckyBlocks.cfg
The config is synced by the host to other players. If changes are made to the config, the game must be reloaded for the changes to take effect. Supports outcomes added by other mods, allowing you to enable/disable it and change its weight.
Lucky Block Item
| Key | Description | Default |
| --- | --- | --- |
| Spawn Weight | Weight for Lucky Block Item spawn. Rarity weight reference: Common 100, Uncommon 50, Rare 35, Epic 20, Legendary 15, Mythic 6, Ridiculously Rare 3. | 500 |
| Item Weight | Weight for Lucky Block Item spawn | 1 |
| Min Break Velocity | Minimum velocity required to break the Lucky Block Item. Recommended not to change this value. | 10 |
Outcomes
You can edit these values:
Config settings (spoilers - reveals outcomes!)
Tornado
| Key | Description | Default |
| --- | --- | --- |
| Spawn Tornado Enabled | Enable Spawn Tornado outcome | true |
| Spawn Tornado Weight | Weight for Spawn Tornado | 80 |
| Tornado Min Lifetime | Minimum lifetime for the tornado (in seconds) | 6 |
| Tornado Max Lifetime | Maximum lifetime for the tornado (in seconds) | 10 |
| Tornado Force | Force applied by the tornado | 50 |
Luggage
| Key | Description | Default |
| --- | --- | --- |
| Spawn Luggage Enabled | Enable Spawn Luggage outcome | true |
| Spawn Luggage Weight | Weight for Spawn Luggage | 110 |
Bounce Shroom
| Key | Description | Default |
| --- | --- | --- |
| Spawn Bounce Shroom Enabled | Enable Spawn Bounce Shroom outcome | true |
| Spawn Bounce Shroom Weight | Weight for Spawn Bounce Shroom | 100 |
Shelf Fungus
| Key | Description | Default |
| --- | --- | --- |
| Spawn Shelf Fungus Enabled | Enable Spawn Shelf Fungus outcome | true |
| Spawn Shelf Fungus Weight | Weight for Spawn Shelf Fungus | 90 |
Lucky Block Rain
| Key | Description | Default |
| --- | --- | --- |
| Lucky Block Rain Enabled | Enable Lucky Block Rain outcome | true |
| Lucky Block Rain Weight | Weight for Lucky Block Rain | 75 |
| Lucky Block Count | Number of lucky blocks to spawn | 3 |
Eruption
| Key | Description | Default |
| --- | --- | --- |
| Spawn Eruption Enabled | Enable Spawn Eruption outcome | true |
| Spawn Eruption Weight | Weight for Spawn Eruption | 90 |
Berrynana Peel Rain
| Key | Description | Default |
| --- | -
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: