LightingTweaks
Various lighting tweaks. The most important feature is re-adding the Moonlight
Screenshots 2 screenshots
About this mod Author’s original text
Main Features:
- Adds the Moonlight back into the game. Each biome has a unique Moonlight color. Old PEAK versions used to have this, not sure why they removed it.
- Darker nights. Different biomes have different darkness levels.
Sub-features:
- Item light emission for items such as Napberries and Faerie Lanterns.
- Adds back various missing features (Lava Bubbles, Caldera Cloud Ring, etc.).
- And some more stuff, but you can find out as you play.
Notes:
- Enabling extra lighting does eat some performance but only if you spam 6+ dynamic light sources in close proximity. From testing, using items such as Lantern, the real performance eater is the fake glow that was introduced in The Last Ascent.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_PEAK