LateJoinFix
Fixes late-join player revive/death-state issues by warping and reviving new players near the current run and clearing stuck dead/passed out flags.
About this mod Author’s original text
LateJoinFix by Sapphire009
Fixes the issue where mid-run joining players are treated as dead or passed out after being moved into the session.
Features
- Detects true late-join players during an active run
- Warps them near the current lowest alive player
- Revives them after warp
- Repeatedly clears dead / passedOut / fullyPassedOut state after revive
Included Files
- latejoinfix.dll
- manifest.json
- icon.png
- README.md
Notes
- Namespace: LateJoinFix
- Plugin GUID: com.sol.latejoinfix
- Package version: 1.4.1
Config
- AfterWarpDelay
- WarpForwardOffset
- ReviveHeightOffset
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_PEAK