LateJoinFix

v1.4.2·Updated 2026-09-13

Fixes late-join player revive/death-state issues by warping and reviving new players near the current run and clearing stuck dead/passed out flags.

About this mod Author’s original text

LateJoinFix by Sapphire009

Fixes the issue where mid-run joining players are treated as dead or passed out after being moved into the session.

Features

  • Detects true late-join players during an active run
  • Warps them near the current lowest alive player
  • Revives them after warp
  • Repeatedly clears dead / passedOut / fullyPassedOut state after revive

Included Files

  • latejoinfix.dll
  • manifest.json
  • icon.png
  • README.md

Notes

  • Namespace: LateJoinFix
  • Plugin GUID: com.sol.latejoinfix
  • Package version: 1.4.1

Config

  • AfterWarpDelay
  • WarpForwardOffset
  • ReviveHeightOffset

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
LateJoinFix-1.4.2.zip
File size
116.6 KiB