Late Join With Your Friends

v1.2.0·Updated 2026-10-01

Late to the climb? Don't wait dead for the next statue: spawn alive right next to your friends. Game crashed? Rejoin and pick up where you left off. Only you need the mod, the host can be vanilla.

About this mod Author’s original text

Late Join With Your Friends

Versão em português no final da página.

Joined a run that has already left the shore? In vanilla PEAK you spawn dead and wait for the next statue. With this mod you spawn alive, right next to your group.

How it works

  • Only the joining player needs the mod. The host and everyone else can be vanilla.
  • Choose where to spawn with SpawnTarget:
  • Host (default): next to the host. If the host is dead, next to the highest living scout.
  • Highest: next to the highest living scout.
  • Lowest: next to the lowest living scout.
  • MapStart: at the starting point of the current biome. If the fog has already covered it, next to the highest living scout.
  • The mod waits for the target to be standing on solid ground (not climbing, hanging or falling) before placing you next to them.
  • If nobody is alive, vanilla rules apply.
  • Also works when you reconnect and the game would kill you for being too far behind. Players who were already dead stay dead.
  • Return to last position: your position is saved every 10 seconds. If you leave (or the game crashes) and rejoin the same room within 30 minutes, you go back there. This only happens if the group is still on the same segment, the fog hasn't reached that spot and there is still ground; otherwise SpawnTarget applies.
  • Safety checks: the wake-up animation only plays on flat, clear ground, physics spikes right after spawning are cancelled, and if you fall or get flung you are moved next to a living scout.

Configuration

ModConfig is installed alongside this mod, so you can change every option from the in-game menu. You can also use your mod manager's config editor or edit BepInEx/config/com.daedo.latejoinwithyourfriends.cfg, which is created the first time you launch the game with the mod.

Changes apply the next time you join a run.

| Option | Default | What it does |

|---|---|---|

| SpawnTarget | Host | Where to spawn (see above). |

| WakeUpAnimation | true | Spawn passed out and wake up, like at the start of a run. |

| PoofEffect | false | Revive smoke and sound when spawning. |

| ApplyRevivePenalty | false | Apply the revive penalty (curse/hunger). |

| HandleReconnects | true | Also act on reconnects. |

| StableGroundSeconds | 0.5 | How long the target must stand on the ground. |

| PreferredTargetWaitSeconds | 20 | How long to wait for the chosen target before accepting any living scout on the ground. |

| Return To Last Position → Enabled | true | Go back to where you were when rejoining the same room. |

| Return To Last Position → SaveIntervalSeconds | 10 | How often to save your position. |

| Return To Last Position → MaxAgeMinutes | 30 | How long the saved position stays valid. |

Compatibility

Don't combine it with other late-join mods (WaitForMEak, LateJoinFix, LateJoinSpawn, etc.).

Português (BR)

Entrou numa partida que já saiu da praia? No jogo normal você nasce morto e fica esperando a próxima estátua. Com este mod você nasce vivo, direto junto do seu grupo.

  • Só quem entra precisa do mod. O host e os outros jogadores podem estar sem mod nenhum.
  • Você escolhe onde nascer em SpawnTarget:
  • Host (padrão): junto do host. Se ele estiver morto, junto do jogador vivo mais alto.
  • Highest: junto do jogador vivo mais alto.
  • Lowest: junto do jogador vivo mais baixo.
  • MapStart: no ponto inicial do bioma atual. Se a névoa já tiver passado de lá, junto do jogador vivo mais alto.
  • O mod espera o alvo estar parado no chão (sem escalar, pendurado ou caindo) antes de te colocar do lado dele.
  • Se ninguém estiver vivo, vale a regra normal do jogo.
  • Também funciona quando você reconecta e o jogo te mataria por estar longe do grupo. Quem já estava morto continua morto.
  • Voltar onde estava: sua posição é salva a cada 10 segundos. Se você sair (ou o jogo fechar) e voltar pra mesma sala em até 30 minutos, volta pra lá. Só vale se o grupo ainda estiver no mesmo trecho do mapa, a névoa não tiver chegado e ainda tiver chão; senão, segue o SpawnTarget.
  • Travas de se

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAKPEAKModding-ModConfig

File & checksum

Filename
Late_Join_With_Your_Friends-1.2.0.zip
File size
188.2 KiB