Justtestingfilepathsrealquick
a_custom_edit_of_betterbugle
About this mod Author’s original text
Play custom sounds with the bugle! Includes music clips, meme sounds, and more...
This mod lets you scroll through different sounds for the bugle and play them instantly.
Fully configurable: you can add your own.ogg files in the Sounds folder and customize the input keys.
Works in multiplayer and is compatible with both keyboard and controller.
Also shows a UI when switching sounds!
BetterBugle Controls
Mouse
- Scroll Wheel: change sound
Keyboard
You can change the sound with your mouse AND your keyboard, but only the keyboard keys are configurable
- Next Sound: Page Up
- Previous Sound: Page Down
Controller
- Next Sound: RB (JoystickButton5)
- Previous Sound: LB (JoystickButton4)
Config
You can configure the keys in the mod's config file (automatically created after launching the game once).
Located in BePinEx/Config/BetterBugle.cfg
JoystickButton reference
- A = JoystickButton0
- B = JoystickButton1
- X = JoystickButton2
- Y = JoystickButton3
- LB = JoystickButton4
- RB = JoystickButton5
Adding your own sounds (everyone in mp will need to add sounds manually unless you make a separate mod)
Put your.ogg files into:
BepInEx\plugins\BetterBugle\Sounds
They will be loaded automatically when the game starts.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: