ItemInfoDisplayForkedCNPlus

v1.1.3·Updated 2026-02-10

Displays item information with CN localization and refined cooking hints, including clearer dart effects and more accurate next-cook previews.

About this mod Author’s original text

ItemInfoDisplayForkedCNPlus (PEAK)

Forked from jkqt and chuxiaaaa, maintained for current PEAK versions.

Features

  • Displays consumable status changes (e.g. Hunger, Poison, Curse, Stamina)
  • Displays item weight and remaining uses
  • Displays cookability, cooked count, and next-cook delta hints
  • Displays more readable cooking behavior text in CN localization
  • Shows extra action/affliction hints for cooking-related effects

Cooking Text Update (v1.1.3)

  • Refined dart item text formatting into readable bullet lines.
  • Removed misleading dart cooking preview lines (AFTER COOK ENABLE/DISABLE and false NO EFFECT).
  • Improved consistency for NEXT COOK DELTA and no-effect hint logic.
  • Added clearer skeleton-related text (+25 Curse, skeleton-only) for Book of Bones.
  • Updated thorn cooking action display to status-point format.
  • Updated Healing Puff Shroom wording to first-entry + follow-up per-second style.

Config

  • Font Size
  • Text Outline Width
  • Line Spacing
  • Size Delta X (horizontal text offset workaround)
  • Force Update Time
  • Enable Test Mode (cycle items with F1/F2, log with F3)

Installation

  • Install BepInEx-BepInExPack_PEAK.
  • Place the mod DLL into BepInEx/plugins.

Credits

Thanks to:

  • jkqt for the original ItemInfoDisplay mod (
  • chuxiaaaa for CN localization and maintenance (

Packaging

  • Build package: dotnet build -c Release -target:PackTS
  • Publish package: dotnet build -c Release -target:PackTS -p:PublishTS=true
  • Version is read from src/ItemInfoDisplay/ItemInfoDisplay.csproj (``).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
ItemInfoDisplayForkedCNPlus-1.1.3.zip
File size
213.8 KiB