ItemBrowser

v0.2.4·Updated 2026-04-03

In-game item browser for PEAK with search, unified offline/multiplayer spawning, ghost spectate teammate item delivery, and optional console spawn support (F5).

Screenshots 2 screenshots

About this mod Author’s original text

ItemBrowser

An in-game item browser and spawner for PEAK, built with PEAKLib.UI.

Features

  • Press F5 to open/close the browser.
  • Search by localized item name or prefab name.
  • Two-level filtering: All / Food / Weapon, with sub-categories for Food and Weapon.
  • Click an entry to spawn the item through PEAK's built-in GameUtils.InstantiateAndGrab flow.
  • Offline and multiplayer spawning now use the same grab-based path for more consistent behavior.
  • Multiplayer spawn support for non-host players.
  • When dead or in ghost/spectate mode, spawned items can be redirected to the currently observed teammate.
  • Uses PEAK's built-in GameUtils.InstantiateAndGrab network flow, so the host does not need ItemBrowser installed.
  • Optional in-game console command support via Console Unlocker:
  • ItemBrowser.Spawn
  • Example: ItemBrowser.Spawn Rope
  • Command names are case-sensitive in the current PEAK console implementation.
  • Multilingual UI support:
  • Item names are resolved from game localization keys via ItemNameKeyMap.json.
  • Mod-specific texts are loaded from Localized_Text.json and injected into LocalizedText.MAIN_TABLE.
  • UI labels refresh to the current game language when opening the browser.

Usage

  • Launch PEAK with BepInEx.
  • Enter a match, then press F5 to open ItemBrowser.
  • If you use Console Unlocker, you can also spawn items from the in-game console with ItemBrowser.Spawn.

Build

dotnet build -c Release

package output is generated under artifacts/when building Release with tcli.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAKPEAKModding-PEAKLib_CorePEAKModding-PEAKLib_UI

File & checksum

Filename
ItemBrowser-0.2.4.zip
File size
132.7 KiB