FogControl

v1.0.1·Updated 2026-04-11

Lets you control the Fog speed and wait times.

Screenshots 1 screenshots

About this mod Author’s original text

Fog Control

This mod lets you control the speed of the Fog in Peak's first three biomes. Height triggers are unaffected.

Only the host requires this mod - the fog speed is synced to clients.

Compatible with ModConfig. Changes are immediately updated in-game.

Aren't there like five of these mods already?

Yeah, but this one is mine. I've verified that this mod works and syncs properly in 5+ player lobbies with only the host's needing to install the mod.

The other mods I tried either require everyone to have the mod, don't sync the visual effect, don't sync the cold, don't affect Shore, or some combination of those.

Config

FogWaitTime - How long the Fog waits when a biome is loaded before starting to rise. The default value is dependent on the biome

FogSpeedMultiplier - Multiplies the speed of the Fog. Default is 2.0. Setting this to 0 will pause the fog, preventing it from advancing.

FogUpdateRate - Seconds between updating fog speed to clients. 5 seconds is the vanilla rate. Lower values might cause more lag, but 0.1 seems to be stable in a 12 player lobby.

FogUseTimerOnShore - If enabled, the Fog can start on Shore after the wait period has passed. Otherwise, the game defers to vanilla mechanics where only the height check will trigger it. Default is false.

FogExtinguishPlaneFireRadius - If enabled, the plane crash fire at Shore will be extinguished when the Shore fog shrinks below this radius. Default is 560.0, which is about when the fog reaches the fire.

TODO

  • Add per-biome controls
  • Make the initial fog radius for Biome 2 configurable, and make it configurable per biome as well

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
FogControl-1.0.1.zip
File size
25.5 KiB