FallBalance
Makes fall/drop damage the same as jump damage, since it's ridiculous that these were ever different.
About this mod Author’s original text
FallBalance
Ever noticed that you can jump down crazy far when hopping around caldera, but if you slide 2 feet you break your legs? That's because Peak calculates fall damage differently if you jump first vs just dropping down or sliding.
This mod just changes it all to the jump style calculation to do away with the annoying inconsistency of fall damage.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_PEAK