Emote Binding

v1.3.0·Updated 2026-08-18

CUSTOM EMOTE SUPPORT - Bind emotes to a keybind!

About this mod Author’s original text

About the mod

This mod lets you set a keybind to an emote via a config.

Note: It is recommend you use ModConfig to edit the keybinds directly in game!

This mod also has full support for custom emotes! However, custom emotes are set to no keybind on default.

You now no longer do an emote when typing in text chat or using other UI!

How to config base game emotes

Bweefore you would need to open the emote wheel once, that bug has since been fixed, although you may still need to go into the airport once for any new emotes.

Navigate to your BepInEx folder, then Bepinex/config, and open com.atomic.emotebinding.cfg in notepad or what's preferred. Refer to the part below for more steps.

Any custom emote: None (Unbound)

How do I change the keybind?

Option 1: ModConfig

  • Launch the game
  • Navigate to the settings page (Works mid-game!)
  • Top-left, mod settings button
  • Find EmoteBinding
  • Change the emote button!

Option 2: Straight in the mod manager

  • Navigate the config section of the mod-manager
  • Find EmoteBinding (YOU MUST BOOT UP THE GAME ONCE WITH THE MOD TO GENERATE THE CONFIG)
  • Change the emote button!

Option 3: Manually

  • Navigate to your BepInEx folder
  • Bepinex/config
  • Open com.atomic.emotebinding.cfg in notepad or what's preferred
  • Change the emote button!

(Note option 3 is not as good as option 1 and 2, it is always recommended you use a mod manager before asking for support).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
Emote_Binding-1.3.0.zip
File size
33.4 KiB