Effect Preview

v1.2.0·Updated 2026-09-20

Hold an item to get a live preview on how it will change your status effects before even using it

About this mod Author’s original text

Shows you exactly how much of each status effect will be added/removed before having to use the held item. All with clear indicators and purely through the game's own stamina bars which keeps the UI minimal.

Fully client-sided: only you need to install the mod and only you will see it's effects.

Features

  • See status effect changes of the held item
  • Hold an item at a lit campfire/stove and press C to see how it's stats would change when cooked
  • Tell when you'd fall unconscious or turn into a statue through item usage
  • See how much longer Invincibility, Infinite Stamina, or Speed Boost will last
  • Know when you'd waste an item's precious stats (Off by default)
  • Preview an item's effect just by aiming at it on the ground while empty-handed (Off by default)
  • Know when an affliction will start to decay and when it finishes decaying (Off by default)
  • See status effect counts/numbers (Off by default)

Feedback & bug reports

Found a bug or have a suggestion? Please fill out this form or send me an email at theactualcooker@gmail.com.

Configuration

Config file: BepInEx/config/OnlyCook.EffectPreview.cfg.

View config information

  • General: master preview switch.
  • Interactions: world-object previews (unlit campfires, ancient luggage), player-entity previews (Thorn/Arrow stuck on you, cannibalism), item pickup previews, sticky Thorn/Arrow removal.
  • Item Previews: weight preview, timed-usage preview (status effects fully/partially removed by item duration), jetpack fuel gauge preview, cooking preview toggle and its key (default C).
  • Bar Display: waste indicator, removal blink, ghost/vanilla bar count numbers, plain (untinted) bar count style and bar count font scale, affliction countdowns (time until an affliction starts and finishes decaying) and their font scale, Invincibility/Infinite Stamina/Speed Boost remaining duration counts and bar visualization.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
Effect_Preview-1.2.0.zip
File size
77.1 KiB