DevilMayClimb

v0.4.0·Updated 2025-08-30

A Style mod for Peak. Do tricks! Get points!

Screenshots 1 screenshots

About this mod Author’s original text

Peak: Devil May Climb

Have you felt a distinct lack of score-based dopamine while climbing in Peak? If your friends jumped off a bridge, would you jump after them but _also_ do a sick flip? Do you like shoving mechanics into games they weren't designed for?

Devil May Climb might be the mod for you.

Devil May Climb adds a Style Meter to Peak, which reacts to a number of actions you can perform in game. Consistently do "cool" things, and your style rank will skyrocket!

Being injured or worse, _boring_, will lose you points and ranks.

There are no proven benefits for being Stylish. Stylish individuals can be up to 50% more likely to never make it off the island.

Features

  • Style Display that reacts to doing 'tricks'.
  • Trick History with dynamic trick names.
  • Tons of tricks to perform!
  • Tons of modifiers that will effect your trick scores!
  • Fully client side.

Future Work

  • Bugfixing
  • Balancing point values
  • Graze bonus tricks, for narrowly avoiding hazards
  • Improving catching tricks, for catching thrown items
  • Other tricks probably
  • Perhaps a tangible reward for being stylish?
  • End run readout of your overall style
  • More config options

Pairs well with:

Hardcore Parkour by chrispavs

Credits

  • Soap and Myliaa: Testing help
  • Devil May Cry: Style Meter Inspiration
  • Tony Hawk's Pro Skater: Trick SFX
  • SSX On Tour: Other SFX, obtained from this amazing archive
  • Scoops (me): code and stuff

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
DevilMayClimb-0.4.0.zip
File size
852.3 KiB