CurseAfterFriendDeath

v0.1.1·Updated 2026-03-13

Applies curse to all players when the Ancient Statue revives or when a player dies.

About this mod Author’s original text

CurseAfterFriendDeath

Adds curse to players after they weren't saved.

Config

All settings are configurable via r2modman

| Setting | Default | Description |

|---|---|---|

| Statue > Enabled | false | Enable curse on Ancient Statue revive |

| Death > Enabled | true | Enable curse on player death |

| General > CurseAmount | 0.05 | Curse change per event (min increment: 0.025) |

Notes

Only the host needs to apply the mod.

Mod idea by Lucky1x

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
CurseAfterFriendDeath-0.1.1.zip
File size
61.4 KiB