Colombian Passport

v1.1.0·Updated 2026-07-14

Replaces the in-game passport 3D cover with a high-definition 4K Colombian Passport texture. Features the official Escudo de Colombia in metallic gold on deep burgundy leather. Interior unchanged. Cre

About this mod Author’s original text

🇨🇴 Colombian Passport — PEAK Mod v1.1.0

Replaces the in-game passport 3D cover with a 4K Colombian Passport texture.

Interior page is 100% vanilla — no glitches, no UI interference.

✨ What It Does

  • Hooks the game's M_Passport material via _BaseTexture shader slot
  • Injects the 4K Colombian cover on every scene load
  • Interior/character-customization page remains completely unchanged (vanilla)
  • Logs applied material count to the BepInEx console for debugging

📦 Installation Mod Manager (Recommended)

  • Open Mod Manager → select PEAK
  • Search Colombian Passport → Install
  • Launch PEAK through the mod manager

Manual Installation

Requires: BepInEx 5.4.x for PEAK

Copy the contents into your PEAK game directory:

PEAK/

└── BepInEx/

└── plugins/

└── nyble-ColombianPassport/

├── nyble.ColombianPassport.dll ← the plugin

└── assets/

└── PassportUV_colombian.png ← 4K cover texture

🔧 Technical Details

| Property | Value |

|---|---|

| Target Material | M_Passport |

| Shader Slot | _BaseTexture |

| Hook | SceneManager.sceneLoaded |

| Texture File | assets/PassportUV_colombian.png |

| Framework | BepInEx 5.4.x / netstandard2.1 |

| Approach | Resources.FindObjectsOfTypeAll() |

Asset mapping reverse-engineered from vector-b/PEAK-CTPS.

🎨 Design

  • Deep Burgundy base #4A0E17 with leather grain texture
  • All elements in monochrome metallic gold foil
  • COMUNIDAD ANDINA · Escudo de Colombia · República de Colombia
  • PASAPORTE / PASSPORT / PASSEPORT · Biometric symbol

🙏 Credits

| Role | Credit |

|---|---|

| Mod Creator | nyble |

| Asset mapping reference | vector-b/PEAK-CTPS |

| Design reference | Official República de Colombia Passport |

📜 Changelog

v1.1.0

  • Fixed: Cover now exactly matches reference photo (monochrome gold, correct Escudo)
  • Fixed: Interior page left 100% vanilla (no redesign, no glitches)
  • Fixed: Correct BepInEx dependency string (BepInEx-BepInExPack_PEAK-5.4.2403)
  • Fixed: Texture file placed at correct plugin-relative path (assets/PassportUV_colombian.png)
  • Added: Full C# BepInEx plugin with proper material hook

v1.0.0

  • Initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_PEAK

File & checksum

Filename
Colombian_Passport-1.1.0.zip
File size
1.5 MiB