CIRMusic
Replaces in-game music with custom songs that are mostly (but not exclusive to) deltarune and Undertale. Themed to fit each biome.
About this mod Author’s original text
\# CIRMusic
This mod replaces the in-game music with custom songs that are mostly (but not exclusive to) deltarune and Undertale. These songs are made to fit the theme of the biome, e.g: Snowdin Town and Glowing Snow, in Alpines, and Heavy Footsteps and Crumbling Tower in Caldera.
\## Important
\### This is a mod made for my friends. I don't own anything within this mod and the credit for the source code goes to "audiomoddingmyg" from the "MinecraftBackgroundMusic" mod which you can check out:
Credit also goes to "tofudinner" who has made a similar mod to this from the same source code which is TofuBGM:
I plan on adding way more songs so stay tuned! If you downloading from r2modman, you can check the current track list by going into the Settings, Browse data folder, r2modmanPlus-local\\PEAK\\cache\\CIRMusic\\1.X.X\\BepInEx\\plugins\\CustomBackgroundMusic and then selecting the biome you want to preview.- A few new songs
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: