Blind Deaf and Mute Challenge
The challenge you know but with some powers to try and help balance the difficulty!.
Screenshots 3 screenshots
About this mod Author’s original text
Blind, Deaf & Mute Challenge
You and your friends can now take on the challenge to work together and make the Scoutmaster proud that you did not let your disabilities hold you back!
- There are powers for each role that can be used to balance the difficulty or turned off to make things REALLY tough
- Each player gets a buff separate from the role powers
- Host Handshake and Config sync so host controls game rules
- Mute player can communicate via Emoji Menu with gestures or expressions
- Roles can be randomly given or host can manually assign Blind, Deaf and Mute to players in a menu
- Find the mod in the Peak Modding Discord under #mod-releases to discuss mod related topics like issues/reports/appreciation
- Use ModConfig mod to update configs mid-game to either set up the lobby rules as host or customize your hotkeys and UI as clients!
Features
Roles
- Blind - full blackout vision. Optional inventory / stamina / prompt overlays, silhouette or name-only inventory icons
- Deaf - no game audio (mixer forced quiet while Deaf is active)
- Mute - no voice. Uses the emoji menu instead
Blind power: Sonar
- Temporary vision pings through the blackout (HUD ring)
- Configurable ping count, vision time, fade-in, fade-out, delay between pings, and cooldown
- Hotkey is client-local (default X)
Blind passive: Mobility
- Faster ground run / sprint
- Faster wall / rope / vine climb
- Can be disabled for hard-mode
Deaf power: Detection
- Luggage outlines through walls for a short window (HUD ring)
- Client-local outline color + thickness; far luggage stay readable with distance scaling
- Hotkey is client-local (default X)
Deaf passive: Bonus loot
- Chance for extra luggage items from a host-configured ItemID pool
Mute power: Lifeline
- Temporary Infinite Rescue Hook (default ItemID 167)
- Duration + cooldown; Ability HUD shows Lifeline
- Hotkey is client-local (default X)
Mute passive: Athletics
- Higher jump
- Reduced carried item weight
- Can be disabled for hard-mode
Mute: Emoji menu
- Peak-styled emoji picker, favorites, recents, quick-send hotkeys
- Hotkey opens the menu; close with the Close button (search typing won't close it)
- Optional reacting cue above your head while the menu is open
- Host can limit string length, block alphabet tiles, hide skin-tone variants
Ability HUD
- Dual cooldown / use rings for Sonar, Detection, and Lifeline
- Client-local position and colors
Multiplayer
- Host must have this mod (PEAKLib handshake)
- Host gameplay configs sync to clients
- Clients cannot run challenge gameplay if the host lacks the mod
- Random assignment: 1 player = none; 2 = Blind + Deaf; 3+ = even Blind / Deaf / Mute split (shuffled)
Config Options
You can change these in the mod's config file at:
BepInEx/config/tony4twentys.BlindDeafMuteChallenge.cfg
Host-synced = host's value is authoritative in multiplayer.
Client-local = each player keeps their own (hotkeys, UI, outline look).
Assignment
| Setting | Default | Sync | Description |
|---------|---------|------|-------------|
| ManualRoleAssignment | false | Host-only | When ON, skip auto-randomize; assign via role menu |
| RoleMenuHotkey | F8 | Client-local | Host-only hotkey to open the role menu |
| RoleMenuBackgroundHex | 15511A | Client-local | Role menu panel color |
| RoleMenuOpacity | 0.94 | Client-local | Role menu opacity (0-1) |
Blind
| Setting | Default | Sync | Description |
|---------|---------|------|-------------|
| AllowInventory | true | Host | Keep inventory / backpack visible over blackout |
| AllowStamina | true | Host | Keep stamina / affliction bars visible |
| AllowItemPrompt | true | Host | Keep pickup / interact / use prompts visible |
| InventoryIconMode | Silhouette | Host | Normal / Silhouette / NameOnly |
| SonarHotkey | X | Client-local | Activate Sonar |
| EnableSonar | true | Host | Sonar power on/off |
| SonarPingCount | 3 | Host | Pings per activation (1-10) |
| SonarVisionSeconds | 5 | Host | Full vision per ping (0.1-60) |
| SonarFa
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: