BetterBugle
(UPDATED FOR 1.7) Choose exactly which sound the Bugle plays from a list of new custom sounds! Fully configurable, supports your own.ogg files, and works with controllers too!
About this mod Author’s original text
Play custom sounds with the bugle! Includes music clips, meme sounds, and more...
This mod lets you scroll through different sounds for the bugle and play them instantly.
Fully configurable: you can add your own.ogg files in the Sounds folder and customize the input keys.
Works in multiplayer and is compatible with both keyboard and controller.
Also shows a UI when switching sounds!
BetterBugle Controls
Mouse
- Scroll Wheel: change sound
Keyboard
You can change the sound with your mouse AND your keyboard, but only the keyboard keys are configurable
- Next Sound: Page Up
- Previous Sound: Page Down
Controller
- Next Sound: RB (JoystickButton5)
- Previous Sound: LB (JoystickButton4)
Config
You can configure the keys in the mod's config file (automatically created after launching the game once).
Located in BePinEx/Config/BetterBugle.cfg
JoystickButton reference
- A = JoystickButton0
- B = JoystickButton1
- X = JoystickButton2
- Y = JoystickButton3
- LB = JoystickButton4
- RB = JoystickButton5
Adding your own sounds
Put your.ogg files into:
BepInEx\plugins\BetterBugle\Sounds
They will be loaded automatically when the game starts.
OR, you can send me a sound request on the official peak modding server: here
Manual installation:
- Install BepInEx
- Download this mod and place the BetterBugle folder in the BepInEx\plugins directory
Changelog:
- 1.0.6 - Remove the R key to fix a bug in multiplayer (will be fix soon)
- 1.0.5 - Add bugle spawner at the beach / Add Random Key for play a random sound
- 1.0.4 - Fixed for 1.7 version
- 1.0.3 - Fixed the structure folder
- 1.0.2 - Fixed a bug where the mod was not extracted correctly
- 1.0.1 - Change description
- 1.0.0 — Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: