AutoGrabClimb
Automatic grab-release climbing with keyboard/mouse and native gamepad support, terrain-aware fallback, and improved compatibility with fast horizontal grab taps.
About this mod Author’s original text
PEAK Auto Grab Climb
Created by TaXueXuex | Version 1.0.4 | September 13, 2026
Automatically performs the grab-release-regrab climbing technique with keyboard/mouse or native gamepad controls. Suitable walls use automatic grab-release; unsuitable overhangs fall back to normal climbing. The mod checks the surface during the climb and can resume automation when the wall becomes suitable again.
No persistent HUD, no tuning hotkeys, and no direct changes to stamina values, movement-force multipliers or cooldowns.
Installation
mod manager
Install AutoGrabClimb and its BepInEx dependency, then launch PEAK through your mod manager's modded launch option.
Manual installation
Install BepInEx 5 for PEAK first. Close the game before replacing files.
- Manual package: extract its BepInEx folder into the PEAK game directory and allow the folders to merge.
- ZIP downloaded manually: place its AutoGrabClimb.dll inside BepInEx/plugins/AutoGrabClimb.
The installed file should be:
PEAK/BepInEx/plugins/AutoGrabClimb/AutoGrabClimb.dll
When upgrading, keep only one AutoGrabClimb.dll anywhere under BepInEx/plugins. Keep backups outside the plugins directory. BepInEx and PEAK game assemblies are not included in these ZIPs.
Enable or disable
The mod starts OFF every game session.
- Keyboard: press F10. F7 belongs to older versions.
- Gamepad: stand on the ground, center both sticks, then hold both stick-click buttons for one second (LS + RS / L3 + R3). Release before toggling again.
The gamepad toggle does not work while climbing, on ropes/vines, or passed out. Original stick-click actions are not blocked, so this gesture may also crouch your character depending on bindings. Toggle before climbing and check your stance. F10 remains an alternative.
A brief English ON/OFF notification appears. There is no persistent HUD.
Keyboard and mouse
- Enable the mod with F10.
- Hold Shift before grabbing the wall and keep it held.
- Hold W + Left Mouse Button to perform automatic grab-release climbing.
- Release a required control to stop automation.
Gamepad
- Enable the mod.
- Start moving forward, then press and hold your Sprint button before grabbing the wall.
- Keep Sprint held, push forward, and hold your Grab / Use Primary button.
- Release Sprint or Grab, or bring the movement stick back toward center, to stop automation.
On the tested Xbox native layout, Sprint is LT and Grab is RT: forward, then hold LT, then hold RT. Game action bindings are used, so other layouts use their corresponding buttons rather than fixed LT/RT controls.
Even if the game calls the action Sprint Toggle, physically keep the button held. Tapping once to latch running is not sufficient. Avoid releasing and pressing Sprint again while hanging: PEAK may trigger its original stamina-consuming climb action.
Forward input has a start/stop threshold to reduce accidental toggling from stick jitter. During automation, forward input is standardized for consistent climbing.
Compatibility and tested status
- Keyboard/mouse and an Xbox controller using PEAK's native support were tested on the same wall with comparable climbing height.
- Other controllers follow PEAK's gamepad bindings, but have not been individually tested. The controller must already work with PEAK; this mod does not add device drivers.
- The stick-click toggle requires a controller recognized as a Unity Gamepad. Use F10 if that gesture is unavailable.
- Steam Input is not required for the tested Xbox setup. Keyboard-emulation layouts and other Steam Input configurations have not been verified.
- This is a local input-automation mod; other players do not need it installed.
Known limitations
- Fast horizontal grab taps are left to the original game. Slower or longer horizontal presses may enter automation and occasionally consume extra stamina.
- Short initial presses remain vanilla; automation begins after a continuous hold and confirmed wall catch.
- Overhang fallback
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: