WeaponPalettes

v1.2.0·Updated 2022-10-23

A mod for Outward to enable per-weapon quickslots

About this mod Author’s original text

Weapon Palettes

A mod for Outward to enable per-weapon quickslots. I like the idea of multiple quickslot bars but really don't want to have to cycle between quickslot bars mid-combat so I built something more intuitive. This mod will automatically switch quickslot bars based on your currently equipped weapons.

Install

Use

Examples

  • Weapon Switching
  • Equip a sword
  • Assign a bow to your hotbar
  • Equip a bow
  • Assign a sword to the quickslot your bow was in
  • This button now acts as a "switch weapon" button, toggling between the two weapon types.
  • Magic/Melee Toggle
  • Enable matchOffHand and disable matchMainHand.
  • Equip a sword and a shield.
  • Assign a lexicon to your quickbar
  • Assign any other skills/items you want to your quickslots
  • Equip your lexicon
  • Assign your shield to the quickslot your lexicon was in
  • Assign any runes to your quickslots
  • This button now acts as a "toggle magic" button, granting easy access to runes by simply equiping your lexicon

Config

Thee are a few config settings that let you tweak how the mod tracks your weapon set

  • MatchType
  • When enabled weapons of the same type (1H Swords, Polearms, Axes, ect.) will use the same set of quickslots
  • Defaults to enabled
  • MatchMainHand
  • When enabled the item in your main hand will be considered when deciding which set of quickslots to load
  • Defaults to enabled
  • MatchOffHand
  • When enabled the item in your off hand will be considered when deciding which set of quickslots to load
  • This can be enabled in addition to MatchMainHand
  • Defaults to disabled
  • 'FakeEmptyHand'
  • When enabled if you sheathe your weapon it will treat that hand as empty and load the corresponding set of quickslots
  • Defaults to enabled

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Outwardsinai-dev-SideLoader

File & checksum

Filename
WeaponPalettes-1.2.0.zip
File size
32.0 KiB