Torment without stopping

v1.0.0·Updated 2022-11-23

Using the skill torment does not lock you into place. Check the Website for more infos.

About this mod Author’s original text

Torment without stopping Mod by Schnabeldoktor

This mod lets you use torment without being locked into place. Snap the fingers while moving!. For those who think hex mage is not OP enough. Thanos would be proud.

Other mechanics of torment or the hex mage tree are not touched by this mod.

This mod should be compatible with most other mods. This mod should not interfere with any other mods unless, idk, they remove torment from the game, or also change the behaviour of the skill or something like that. If you have some questions about this mod, you can ask me on the Outward modding discord.

However - I warn you - I did this with very robust knowledge of anything programming-related, so don't expect any thorough answers.

BIG THANKS TO: Nine Dots for making Outward, Gep for financing it. Sinai for SL, Emo for SL Extended Effects. StormCancer, IggyTheMad, Avrixel, Breadcrumb_Lord, Proboina and Emo for their endless patience and help. The Outward Modding Community for their support, ideas and amazing atmosphere.

FAQ:

  • Q: Why?

A: Some people think that snapping your fingers shouldn't stop you from moving. I think this is makes sense. It's also OP af, but I get where they're coming from.

  • Q: What does this actually do?

A: I changed the cast modifier of the skill "torment" to "mobile", just look into the skill's xml.

  • Q: Are any other mechanics related to torment changed by this mod?

A: No.

  • Q: Can I play this in Multiplayer?

A: Yes, odds are you and your buddy have to download the same mod, so they should also grab this.

  • Q: Why is this mod not under the category "balancing"?

A: C'mon. You know why lmao.

CHANGELOG:

  • v1.0.0 - release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

sinai-dev-SideLoaderBepInEx-BepInExPack_Outward

File & checksum

Filename
Torment_without_stopping-1.0.0.zip
File size
85.0 KiB