RunicBladeLongerDuration

v1.3.1·Updated 2026-05-26

Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.

About this mod Author’s original text

Runic Blade Longer Duration

Small BepInEx + SideLoader mod for Outward Definitive Edition.

What It Does

It changes the summon duration used by RunicBlade from the vanilla 180 seconds to 604800 seconds by default, which is 7 days of unpaused play time.

It can also let the one-handed Runic Blade count as a Lexicon for rune casting. By default this is enabled, but it can be fully disabled or configured to require the Arcane Syntax skill.

For easier in-game configuration, install Outward Config Manager and open its menu with F5. This is optional; the mod works without it.

Affected items:

  • Runic Blade, Object ID 2000100
  • Great Runic Blade, Object ID 2100999

Install

Mod Manager

Install with r2modman or Mod Manager. Dependencies should be installed automatically.

Manual

  • Install BepInEx and SideLoader for Outward Definitive Edition.
  • Copy RunicBladeLongerDuration.dll into:

Outward\Outward_Defed\BepInEx\plugins\RunicBladeLongerDuration\

  • Start the game once.

The mod creates com.codex.outward.runicbladelongerduration.cfg in BepInEx\config.

Config

Default config:

[General]

DurationSeconds = 604800

[Runic Blade Lexicon]

RunicBladeCountsAsLexicon = true

RequireArcaneSyntaxForRunicBladeLexicon = false

Useful values:

  • 3600 = 1 hour
  • 86400 = 1 day
  • 604800 = 7 days

The mod clamps DurationSeconds to at least the vanilla 180 seconds.

RunicBladeCountsAsLexicon controls whether the one-handed Runic Blade receives lexicon behavior at all:

  • true keeps the default mod behavior: Runic Blade can count as a Lexicon.
  • false disables the lexicon feature entirely, leaving only the longer summon duration.

RequireArcaneSyntaxForRunicBladeLexicon controls the balance restriction when RunicBladeCountsAsLexicon is enabled:

  • false keeps the default mod behavior: Runic Blade always counts as a Lexicon.
  • true makes Runic Blade count as a Lexicon only when the character holding it knows Arcane Syntax.

When RunicBladeCountsAsLexicon is false, the Arcane Syntax setting is ignored and reset to false.

Compatibility

This mod edits runtime behavior only. It does not include or redistribute game files.

Credits

Created with assistance from OpenAI Codex.

Thanks to craigerade's StavesAreLexicons for confirming that the Lexicon tag is the correct mechanism for lexicon-like weapons in Outward.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

sinai-dev-SideLoaderBepInEx-BepInExPack_Outward

File & checksum

Filename
RunicBladeLongerDuration-1.3.1.zip
File size
136.0 KiB