RelicKeeper
Gives the player an opportunity to collect relics of all rarities, and channel their unique powers.
About this mod Author’s original text
Mods by ehaugw | Support me on Patreon
This mods was confirmed to work with the (at that time) current base game (Outward Definitive Edition) at October 13, 2024.
Summary
What's the purpose of "Relic Keeper"?
- Gives the player an opportunity to collect relics of all rarities, and channel their unique powers.
Features
The "Relic Keeper" is the closes you get to a wizard in Dungeons and Dragons. The class provides only two skills, namely Use Relic and Unleash, but the effect of those skills varies depending on the equipped relic. There are currently nine unique active relic effects, and twopassive effects. Other equipment mods, like Crusader's Equipment provides more relics with their own unique effects.
The trainer is found inside Vendavel Fortress.
Skills:
Use Relic (Cooldown: varies, Mana cost: varies, Stamina cost: varies)
- Use unknown powers from within a relic.
- Note that this can be learned twice. Once for 50s and once for 600s. Each instance of the skill has it's individual cooldown
Unleash (Cooldown: varies, Mana cost: varies, Stamina cost: varies)
- Unleash unknown powers from within a relic.
Relic Lore (Passive)
- Enables you to Use and Unleash stronger relic effects.
Relic Fundamentals (Passive)
- Display relic information in their descriptions.Display relic information in their descriptions.
Mythic Lore (Passive)
- Enables you to Use and Unleash mythic relic effects.Enables you to Use and Unleash mythic relic effects.
Mana Flow (Passive)
- Decreases the mana cost of Use Relic.Decreases the mana cost of Use Relic by 30%, rounded off to the closest integer.
Arcane Influence (Passive)
- You may benefit from passive relic effects.You may benefit from passive relic effects.
Relics:
Basic Relic
Left hand or Lantern
- Use Relic: Replicate Mana Push
- Unleash: Replicate Mana Ward
- Arcane Influence: 20% of damage taken, before reductions, are transfered to the relic
- Durability: 80
- Crafted from two Petrified Wood
Gilded Relic
Left hand or Lantern
- Use Relic: Replicate Mana Push
- Unleash: Replicate Mana Ward
- Arcane Influence: 20% of damage taken, before reductions, are transfered to the relic
- Durability: 200
- Crafted from a Basic Relic and a Gold Bar
Troglodyte Staff
Staff
- Use Relic: Shoot homing projectiles that apply Confusion and Slow Down to enemies that are hit
- Unleash: Shoot homing projectiles that heal for 30 health, apply Runic Protection, Stability Up 2, Rage Amplified and infuse weapons with Infuse Mana to allies that are hit.
- Durability: 175
Red Lady's Dagger
Dagger
- Use Relic: Apply Chaos Imbue to the dagger
- Unleash: Plant a Fire Sigil on the ground
- Durability: 300
Woodoo Charm
Left hand or Lantern
- Use Relic: Melee spell that applies a random hex without sheathing the weapon
- Unleash: Applies Curse of Vulnerability to nearby enemies
- Arcane Influence: You can cast Torment with your weapon drawn
- Durability: 100
Spore Shield
Shield
- Unleash: Creates a lingering cloud of spores that inflicts Plague to enemies in it
- Durability: 150
Mushroom Shield
Shield
- Unleash: Creates a lingering cloud of spores that inflicts Plague to enemies in it
- Durability: 85
Lantern of Souls
Left hand or Lantern
- Use Relic Shoot five soul projectiles dealing 10 ethereal damage each
- Unleash: Relic: Release a soul from the lantern
Lightmender's Lexicon
Lexicon
- Arcane Influence: Spark applies and spreads Impending Doom
Effects:
Chaos Imbue (Duration: 30 seconds)
- Adds 25% weapon damage as fire damage, as well as up to 10 scaling fire damage if you are 0% corrupted, down to 0% at 100% corrupted
- Inflicts 49% Burning buildup to enemies on a hit
- Causes 0.5% corruption to the player when they hit a creature
Curse of Vulnerability (Duration: 80 seconds)
- Decreases status effect resistance by 15% for 80 seconds
Patch notes
- Version 1.1.2
- gilded relic can be repaired
- add impending doom to spark as a arcane influence for lightmender lexicon
- lantern
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: