Oliele Revoice
Replace Oliele voice lines with AI generated voice.
About this mod Author’s original text
Features
Replace Oliele voice lines with AI generated voice. \
Advantage: All text is voiced. \
Disadvantage: Voice ai-cting does not compete with real voice acting.
Details
Generated with Kokoro TTS (af_bella voice). \
End of discussion after the shipwreck is not overriden (under investigation): "Go, now. We both have work to do, for Cierzo's sake." / Oliele_NE_Call_To_Advent_07. \
There is likely to be other errors, please report on my workshop on Outward Modding Discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
sinai-dev-SideLoaderBepInEx-BepInExPack_OutwardTchernobill-Dialogue_Audio_AddonTchernobill-Audio_Formats