More Bombs Per Recipe

v1.0.0·Updated 2022-11-21

Bombs crafted in alchemy kits yield 2 bombs per craft instead of 1. Check the Website for more infos.

About this mod Author’s original text

More Bombs Per Recipe Mod by Schnabeldoktor

This mod changes the recipes of bombs crafted in alchemy kits from 1 bomb per craft to 2 bombs. For those who think bombs need even more buffs.

Other mechanics (damage, weight, price, etc.) are not touched by this mod.

This mod should be compatible with most other mods. This mod should not interfere with any other mods unless, idk, they remove bombs from the game, or also change the recipes for bombs or something like that. If you have some questions about this mod, you can ask me on the Outward modding discord.

However - I warn you - I did this with very robust knowledge of anything programming-related, so don't expect any thorough answers.

BIG THANKS TO: Nine Dots for making Outward, Gep for financing it. Sinai for SL, Emo for SL Extended Effects. StormCancer, IggyTheMad, Avrixel, Breadcrumb_Lord, Proboina and Emo for their endless patience and help. Hembrent for their feedback and ideas. The Outward Modding Community for their support, ideas and amazing atmosphere.

If you want to customize the increased yields yourself:

  • Go to r2modmandata\r2modmanPlus-local\Outward\profiles\Default\BepInEx\plugins\Schnabeldoktor-More_Bombs_Per_Recipe\SideLoader\Recipes
  • Open any of the files with any text editor and change the "2" next to "Quantity" to the amount you want.
  • Save the file

(Note: if you do this, any friends that play with you should also do the same change to the same files.

FAQ:

  • Q: Why?

A: Some people want higher yields for bombs crafted. I think this is a good amount to add without making them too easy to get.

  • Q: What does this actually do?

A: I replaced the vanilla recipes with custom one with an increased yield

  • Q: Are any other mechanics related to bombs changed by this mod?

A: No.

Feel free to combine this with my other mods related to alchemy and bombs:

Alchemists sell bombs - A mod that adds the bombs and ingredients to vendors outside of New Sirocco

Alchemist skill tree - A brand new skill tree that focuses on bombs and alchemy as its main weapon and theme. Including lower explosion delays for bombs and many more new features (The new bomb recipes added by this mod are compatible with it).

CHANGELOG:

  • v1.0.0 - release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

sinai-dev-SideLoaderBepInEx-BepInExPack_Outward

File & checksum

Filename
More_Bombs_Per_Recipe-1.0.0.zip
File size
93.9 KiB