LegacyUpgrade
Allows the player to form a Legacy Bond with an item, and eventually upgrade it to its legacy version (similar to vanilla legacy chest upgrade). The enchantment recipe can be bought from the Soroborea
About this mod Author’s original text
Legacy Upgrade
Features
Allows the player to form a Legacy Bond with an item, and eventually upgrade it to its legacy version (similar to vanilla legacy chest upgrade).
The enchantment recipe can be bought from the Soroborean Caravanner.
Warning: The mod is beta/early access - there may be a major rebalancing before the final release.
Hints
If you get stuck, here are some hints (click to reveal):
Stage 1:
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The enchantment process only works around noon.
Stage 2:
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You have to put the item into a Legacy Chest to bond it.
Stage 3:
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You must do damage while wearing the Legacy Bond enchanted item to strengthen the bond.
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Any sort of damage works, even from spells.
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Damage is spread evenly between each item you have equipped, so if you have multiple items with Legacy Bond enchantment equipped, each of them will bond slower.
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A finished bond shows "Complete".
Stage 4:
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Once you completed the bond, put the item into a Legacy Chest again.
Planned features
- Consider making a new incense for the enchantment
- Enchantment should work only on items with legacy upgrades (not all of them)
- Visual effects
- Fix the enchantment description
Special thanks
- stormcancer for the core idea of the mod
Changelog
v0.9.2
- Added hints to readme
- Backpacks can now be enchanted with the Legacy Bond enchantment
v0.9.1
- Minor bugfix
v0.9.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: